Object-oriented Ray Tracing in C++
1994
John Wiley & Sons Inc (Hersteller)
978-0-471-30416-6 (ISBN)
John Wiley & Sons Inc (Hersteller)
978-0-471-30416-6 (ISBN)
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Focuses on object-oriented methods to greatly enhance both the speed of processing and the quality of the resulting graphics. Includes a brief introduction to ray tracing as well as background on advanced topics. A User's Manual'' is also included for the ray tracing class library, with code examples for both basic and sophisticated ray tracing problems. Available on disk is a ray tracing library with source codes.
Introduction to 3D Graphics. Introduction to Ray Tracing. The Shading Equation. Different Types of Object. Acceleration Techniques. Texture Mapping. Distribution Ray Tracing. Advanced Primitives. Appendices. Index.
Erscheint lt. Verlag | 23.2.1994 |
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Verlagsort | New York |
Sprache | englisch |
Maße | 245 x 310 mm |
Gewicht | 142 g |
Themenwelt | Mathematik / Informatik ► Informatik ► Grafik / Design |
Mathematik / Informatik ► Informatik ► Programmiersprachen / -werkzeuge | |
Informatik ► Software Entwicklung ► Objektorientierung | |
ISBN-10 | 0-471-30416-6 / 0471304166 |
ISBN-13 | 978-0-471-30416-6 / 9780471304166 |
Zustand | Neuware |
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