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Human-Computer Interaction in Game Development with Python - Joseph Thachil George, Meghna Joseph George

Human-Computer Interaction in Game Development with Python (eBook)

Design and Develop a Game Interface Using HCI Technologies and Techniques
eBook Download: PDF
2022 | 1st ed.
XVI, 323 Seiten
Apress (Verlag)
978-1-4842-8182-6 (ISBN)
Systemvoraussetzungen
46,99 inkl. MwSt
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Deepen your understanding of human-computer interaction (HCI) in game development and learn how to develop video games that grab players and don't let them go. This book explores HCI design in computer games to maximize collaborative and interactive functions. 

You'll first gain a basic introduction to fundamental concepts and practices of HCI before diving into the fundamental concepts of game interface design and technology. You'll learn how to design a gaming interface through practical examples using Python. This is followed by a brief look at how HCI can offer immersive gaming experiences for players and a review of key elements such as interface, usability, user-centered design, and user interface in terms of efficacy. You will also learn how to implement usability aspects in gaming interfaces with examples using Python. 

Additionally, the book discusses major challenges that game publishers and developers face, and how they can be resolved using HCI techniques. The question of playability is reviewed throughout the game production process. After working through this book's practical examples, you'll have the knowledge required to begin developing compelling, can't-put-the-controller down games of your own. 

What You'll Learn

  • Master HCI tools and methodologies 
  • Understand the concept of HCI strategies in the game development cycle
  • Develop a game in Python using the HCI approach
  • Utilize gamification techniques in Human-Computer Interaction
  • Grasp concepts of usability, user experience and user-centered design processes and their application 

Who This Book Is For

Programmers, engineers, and students interested in creating and implementing computer games using HCI technologies. Prior experience with game development is recommended.  



Joseph Thachil George is an IT Security Engineer for TUI Group, Hannover, Germany. In the past he worked as a technical consultant for International Game Technology (IGT), Rome, Italy. Additionally, Joseph is pursuing doctorate (PhD) in Computer Science and Engineering at the University of Lisbon, Portugal. He has completed M.S. in Cyber Security from the Università degli Studi di Firenze, Italy. In addition, he is also part of the research group (DISIA) of the University of Florence, Italy, and the research group (INESC-ID Lisbon) of the University of Lisbon, Portugal. His research interests cover Automatic Exploit Generation; Exploitation of vulnerabilities; Chaining of vulnerabilities; Security of web applications and Exploit JavaScript Code. In IGT, he has been a part of various project related to game configuration and integration in various platform. Specialized in Java and spring boot-based projects. He has also worked in various companies in India, Angola, Portugal, and UK; he has seven years of experience in various IT companies.

Meghna Joseph George is a Cloud Architect Engineer at Sync Lab S.r.l in Rome, Italy. She is an AWS certified solutions architect and possesses a master's degree in Economics from the Sapienza Università di Roma, Italy.


Deepen your understanding of human-computer interaction (HCI) in game development and learn how to develop video games that grab players and don't let them go. This book explores HCI design in computer games to maximize collaborative and interactive functions. You'll first gain a basic introduction to fundamental concepts and practices of HCI before diving into the fundamental concepts of game interface design and technology. You'll learn how to design a gaming interface through practical examples using Python. This is followed by a brief look at how HCI can offer immersive gaming experiences for players and a review of key elements such as interface, usability, user-centered design, and user interface in terms of efficacy. You will also learn how to implement usability aspects in gaming interfaces with examples using Python. Additionally, the book discusses major challenges that game publishers and developers face, and how they can be resolved using HCI techniques. The question of playability is reviewed throughout the game production process. After working through this book's practical examples, you'll have the knowledge required to begin developing compelling, can't-put-the-controller down games of your own. What You'll LearnMaster HCI tools and methodologies Understand the concept of HCI strategies in the game development cycleDevelop a game in Python using the HCI approachUtilize gamification techniques in Human-Computer InteractionGrasp concepts of usability, user experience and user-centered design processes and their application Who This Book Is ForProgrammers, engineers, and students interested in creating and implementing computer games using HCI technologies. Prior experience with game development is recommended.  
Erscheint lt. Verlag 19.5.2022
Zusatzinfo XVI, 323 p. 91 illus., 61 illus. in color.
Sprache englisch
Themenwelt Mathematik / Informatik Informatik Programmiersprachen / -werkzeuge
Informatik Software Entwicklung Spieleprogrammierung
Informatik Software Entwicklung User Interfaces (HCI)
Schlagworte Communication • Game Design • Game interface • Game Programming • Gamification • HCI • Human-Computer interaction • Interactive design • Interface Design • Python • Usability
ISBN-10 1-4842-8182-9 / 1484281829
ISBN-13 978-1-4842-8182-6 / 9781484281826
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