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HANDS-ON AL WITH JAVA:  SMART GAMING, ROBOTS, AND MORE - Edwin Wise

HANDS-ON AL WITH JAVA: SMART GAMING, ROBOTS, AND MORE

(Autor)

Buch | Softcover
340 Seiten
2004
McGraw-Hill Professional (Verlag)
978-0-07-142496-7 (ISBN)
CHF 43,60 inkl. MwSt
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Shows you how to give computer game characters, role-playing and decision-making skills. This book helps you: simulate evolution to find solutions to problems; develop machine-to-human text interactions for help desks, adventure games, computerized tutorials, and Web agents; and, guide machine tools for intelligent behavior.
This book helps you: demystify AI and make it work - or play; give your robot uncanny abilities; build programs that work intelligently with humans; add smarts to computer games; program optimal path-finding for machining and robotics; and, learn artificial intelligence with Do-It-Yourself Projects. Edwin Wise's "Hands-On AI with Java" shows you how to put AI techniques to work in a wide variety of useful and entertaining ways. Robot builders, hobbyists, game developers, automated-help-desk programmers, and even manufacturing engineers can take advantage of Wise's clear explanations and generous samples of customizable Java code.This book shows you how to: give computer game characters role-playing and decision-making skills; simulate evolution to find solutions to hard problems; develop machine-to-human text interactions for help desks, adventure games, computerized tutorials, and Web agents; guide machine tools for intelligent behavior, such as tool-path optimization and efficient sheet utilization; teach your computer to play strategy games; and, solve control problems, including the classic inverted-pole problem.
With its own helpful Web site (and an author who answers e-mails), "Hands-On AI with Java" is the perfect starting point in artificial intelligence.

Edwin Wise is a software engineer with twenty-five years of experience. His expertise and interests range from electronics and microcontrollers to software development, AI, and robotics. He is the author of McGraw-Hill's Hands-On AI with Java as well as Applied Robotics II and Animatronics: A Guide to Animated Holiday Displays, published by Delmar Learning. He lives in Austin, Texas.

PREFACEACKNOWLEDGMENTSABOUT THE AUTHORChapter 1: Artificial IntelligenceChapter 2: Computing FrameworkChapter 3: Control SystemsChapter 4: Scripted BehaviorChapter 5: Discrete SearchingChapter 6: Searching State SpaceChapter 7: Thinking LogicallyChapter 8: Supervised Neural NetworksChapter 9: Unsupervised Neural NetworksREFERENCESINDEX

Erscheint lt. Verlag 16.3.2004
Zusatzinfo 75 Illustrations, unspecified
Sprache englisch
Maße 183 x 231 mm
Gewicht 599 g
Themenwelt Informatik Programmiersprachen / -werkzeuge Java
Informatik Theorie / Studium Künstliche Intelligenz / Robotik
Mathematik / Informatik Informatik Web / Internet
ISBN-10 0-07-142496-2 / 0071424962
ISBN-13 978-0-07-142496-7 / 9780071424967
Zustand Neuware
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