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Advanced Opengl Game Programming - Kevin Hawkins, Dave Astle

Advanced Opengl Game Programming

Buch | Softcover
600 Seiten
2005
Course Technology Inc (Verlag)
978-1-59200-154-5 (ISBN)
CHF 76,75 inkl. MwSt
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OpenGL is the premier environment for developing portable, interactive 2D and 3D graphics applications.
OpenGL is the premier environment for developing portable, interactive 2D and 3D graphics applications. Since its introduction in 1992, OpenGL has become the industry's most widely used and supported 2D and 3D graphics application programming interface (API), bringing thousands of applications to a wide variety of computer platforms. OpenGL fosters innovation and speeds application development by incorporating a broad set of rendering, texture mapping, special effects, and other powerful visualization functions. Developers can leverage the power of OpenGL across all popular desktop and workstation platforms, ensuring wide application deployment.
Erscheint lt. Verlag 14.6.2005
Verlagsort Boston, MA
Sprache englisch
Themenwelt Informatik Weitere Themen Computerspiele
ISBN-10 1-59200-154-8 / 1592001548
ISBN-13 978-1-59200-154-5 / 9781592001545
Zustand Neuware
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