PowerShell for Beginners
Apress (Verlag)
978-1-4842-7063-9 (ISBN)
PowerShell for Beginners starts with an introduction to PowerShell and its components. It further discusses the various tools and commands required for writing scripts in PowerShell 7, with learning reinforced by writing mini games. You will learn how to use variables and conditional statements for writing scripts followed by loops and arrays. You will then work with functions and classes in PowerShell. Moving forward, you will go through the PowerShell Console, customizing the title and text colors. Along the way you will see how to read a key press and make sound in PowerShell. The final sections cover game engine layout, how to build a title screen, and implementing the game design using code flow, title screens, levels, and much more.
After reading the book you will be able to begin working with PowerShell 7 scripts and understand how to use its tools and commands effectively.
What You Will Learn
Use Microsoft Visual Studio Code to develop scripts
Understand variables, loops and conditional statements in PowerShell
Work with scripts to develop a game
Discover and use ASCII art generators
Comprehend game objects and code
Create client-server scripts that communicate over a network
Read and write to files
Capture input from the keyboard
Make PowerShell speak words to help the visually impaired
Create text-based adventure games
Who This Book Is For
Software developers who want to start working with PowerShell scripts.
Ian Waters works for Southern IT Networks Ltd as the technical director. He works with Managed Service Providers (MSPs) striving to provide the best possible IT support services to businesses in the south east of England. Ian has an overall experience of 15 years in IT where he has been working on Windows Server, Exchange, Active Directory, Microsoft 365, PowerShell, and many more. He is a frequent blogger and posts articles related to Microsoft’s new technologies on Slash Admin.
Chapter 1: Introduction.- Chapter 2: Beginners Guide to PowerShell and Visual Studio Code.- Chapter 3: Variables.- Chapter 4: Conditional Statements.- Chapter 5: Loops.- Chapter 6: Arrays.- Chapter 7: Functions.- Chapter 8: Classes.- Chapter 9: Customising The Console..- Chapter 10: User Input.- Chapter 11: Dragon Slayer.- Chapter 12: Getting Colourful.- Chapter 13: ASCII Table.- Chapter 14: Cursor Control.- Chapter 15: Background Processing.- Chapter 16: Networking.- Chapter 17: Working with Files.- Chapter 18: Sound.- Chapter 19: Game Engine.- Chapter 20: Creating ASCII Art.- Chapter 21: Power Bomber.
Erscheinungsdatum | 21.06.2021 |
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Zusatzinfo | 115 Illustrations, black and white; XVI, 232 p. 115 illus. |
Verlagsort | Berkley |
Sprache | englisch |
Maße | 178 x 254 mm |
Themenwelt | Mathematik / Informatik ► Informatik ► Software Entwicklung |
ISBN-10 | 1-4842-7063-0 / 1484270630 |
ISBN-13 | 978-1-4842-7063-9 / 9781484270639 |
Zustand | Neuware |
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