Being Dragonborn
McFarland & Co Inc (Verlag)
978-1-4766-7784-2 (ISBN)
The Elder Scrolls V: Skyrim is one of the bestselling and most influential video games of the past decade. From the return of world-threatening dragons to an ongoing civil war, the province of Skyrim is rich with adventure, lore, magic, history, and stunning vistas. Beyond its visual spectacle alone, Skyrim is an exemplary gameworld that reproduces out-of-game realities, controversies, and histories for its players. Being Dragonborn, then, comes to signify a host of ethical and ideological choices for the player, both inside and outside the gameworld. These essays show how playing Skyrim, in many ways, is akin to "playing" 21st century America with its various crises, conflicts, divisions, and inequalities. Topics covered include racial inequality and white supremacy, gender construction and misogyny, the politics of modding, rhetorics of gameplay, and narrative features.
Mike Piero is a Professor of English at Cuyahoga Community College in Cleveland, Ohio. Marc A. Ouellette is an award-winning educator who teaches cultural and gender studies at Old Dominion University, where he is the Learning Games Initiative Research Fellow. Series editor Matthew Wilhelm Kapell teaches American studies, anthropology, and writing at Pace University in New York.
Table of Contents
Acknowledgments
Introduction: Skyrim as an Exemplary Gameworld
Mike Piero and Marc A. Ouellette
Part I: “Skyrim is our land”: Neomedievalism, Heroism and Ethno-Nationalist Gameplay
From Hero to Zero: Nationalistic Narratives and the Dogma of Being Dragonborn
Joshua Call and Thomas Lecaque
Grounding the Neomedieval Gameworld: The Dragonborn Between History and Myth
Alicia McKenzie
Expanding the Frontier Through War: Skyrim’s Ludic Contribution to the Frontier Myth
Brent Kice
Part II: “Then I took an arrow in the knee”: Agency and Alterity
Queer Harpies and Vicious Dryads: Hagravens, Spriggans and Abject Female Monstrosity in Skyrim
Sarah Stang
All the Wheels of Cheese: Hoarding and Collecting Behaviors in Skyrim
D’An Knowles Ball
Escapism as Contested Space: The Politics of Modding Skyrim
Liamog S. Drislane
Part III: “Sky above, voice within”: Ethics and Politics Within Skyrim’s Cosmology
Nature Versus Player: Skyrim Players and Modders as Ecological Force
Misha Grifka Wander
Portraits of the Neomedieval Family-Idyllic: Patriarchal Oikos and a Love Without Love in Skyrim
Mike Piero and Marc A. Ouellette
Skyrim’s Competitive Cosmology: A Fluctuating Economy of Power and Parasitic Deification
Trevor B. Williams
Testing Your Thu’um: Rhetoric, Violence, Uncertainty and the Dragonborn
Stephen M. Llano
Part IV: “Who wrote the Elder Scrolls?” Emergent Narratives and Difficult Questions
Emergent Worlds and Illusions of Agency: Worldbuilding as Design Practice in Skyrim
Wendi Sierra
Taking Your Time as Dragonborn: Reconciling Skyrim’s Ludic and Narrative Dimensions Through a Detective Story Typology
Andrew A. Todd
The Death of Paarthurnax: The “Good Temptation”?
C. Anne Engert and Tony Perrello
About the Contributors
Index
Erscheinungsdatum | 15.07.2021 |
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Reihe/Serie | Studies in Gaming |
Zusatzinfo | notes, bibliographies, index |
Verlagsort | Jefferson, NC |
Sprache | englisch |
Maße | 178 x 254 mm |
Gewicht | 426 g |
Themenwelt | Sachbuch/Ratgeber ► Freizeit / Hobby ► Spielen / Raten |
Informatik ► Weitere Themen ► Computerspiele | |
ISBN-10 | 1-4766-7784-0 / 1476677840 |
ISBN-13 | 978-1-4766-7784-2 / 9781476677842 |
Zustand | Neuware |
Informationen gemäß Produktsicherheitsverordnung (GPSR) | |
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