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Visual Basic Design Patterns - Mark Grand, Brad Merrill

Visual Basic Design Patterns

Buch | Softcover
564 Seiten
2005
John Wiley & Sons Inc (Verlag)
978-0-471-26860-4 (ISBN)
CHF 58,70 inkl. MwSt
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Design Patterns are a type of pattern used in the initial design phase of an object-oriented development project. They are currently the most popular pattern type because almost any type of project requires a design phase.
* Design Patterns are a type of pattern used in the initial design phase of an object-oriented development project* Documents 46 Visual Basic .NET design patterns, including 20 that have never before been published* Features case studies that demonstrate how to use design patterns effectively in the real world-and even explains where not to use design patterns* Companion Web site includes all code and UML models from the book as well as links to appropriate software downloads

Mark Grand is an Atlanta-based consultant specializing in Distributed Systems Object Oriented Design and Java. He was the architect of the first commercial B2B e-commerce product for the Internet. Prior to his involvement with Java, Mark spent over 11 years as a designer and implementer of 4GLs. His most recent role in that vein was as the architect and project manager for an electronic data interchange product. Mark has worked with a number of MIS organizations in capacities such as Software Architect, Database Architect and Network Designer. Mark has been involved with object-oriented programming and design since 1982 and is now most widely known for his best-selling patterns books. Mark has taught for U.C. Berkeley, Sun and other organizations. You can find more information about Mark Grand at http://www.markgrand.com/. Brad Merrill currently works as a software engineer on the ASP.NET team at Microsoft. He's previously worked as a .NET technology evangelist at Microsoft, and as a software engineer at Sybase and Digital Equipment Corporation. His areas of expertise are in distributed systems, transaction processing, operating systems, and compiler technology. Brad lives in Redmond, Washington, and is an avid tournament chess player and bridge player. He can be reached at zbrad@cybercom.net or http://www.cybercom.net/~zbrad.

About the Authors. Credits. Introduction. Chapter 1: Overview of UML. Chapter 2: The Software Life Cycle. Chapter 3: Fundamental Design Patterns. Chapter 4: Creational Patterns. Chapter 5: Partitioning Patterns. Chapter 6: Structural Patterns. Chapter 7: Behavioral Patterns. Chapter 8: Concurrency Patterns. Bibliography. Index.

Erscheint lt. Verlag 15.7.2005
Zusatzinfo Mixed media Mixed media
Verlagsort New York
Sprache englisch
Maße 188 x 234 mm
Gewicht 896 g
Einbandart Paperback
Themenwelt Informatik Programmiersprachen / -werkzeuge Visual Basic
ISBN-10 0-471-26860-7 / 0471268607
ISBN-13 978-0-471-26860-4 / 9780471268604
Zustand Neuware
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