C# and Game Programming (Second Edition)
A Beginner's Guide
Seiten
2003
A K Peters (Verlag)
978-1-56881-193-2 (ISBN)
A K Peters (Verlag)
978-1-56881-193-2 (ISBN)
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This text offers the beginning programmer a lighthearted, hands-on approach to learning C# and Game Programming. It covers the entire C# language, breaking down each keyword, so as to make learning a new language as simple as possible.
Learn Microsoft C# and game programming at the same time with this spirited, hands-on book that teaches the fundamentals of the C# language through classic arcade game applications. Complete source code for games like Battle Bit, Asteroid Miner, and Battle Tennis demonstrates game programming strategies and complements the comprehensive treatment of C# in the text. From the basics of adding graphics and sound to games, to advanced concepts such as the .Net framework and object-oriented programming, this book provides the foundations for a beginner to become a full-fledged programmer.
Learn Microsoft C# and game programming at the same time with this spirited, hands-on book that teaches the fundamentals of the C# language through classic arcade game applications. Complete source code for games like Battle Bit, Asteroid Miner, and Battle Tennis demonstrates game programming strategies and complements the comprehensive treatment of C# in the text. From the basics of adding graphics and sound to games, to advanced concepts such as the .Net framework and object-oriented programming, this book provides the foundations for a beginner to become a full-fledged programmer.
Erscheint lt. Verlag | 29.10.2003 |
---|---|
Verlagsort | Natick |
Sprache | englisch |
Themenwelt | Mathematik / Informatik ► Informatik ► Programmiersprachen / -werkzeuge |
Informatik ► Weitere Themen ► Computerspiele | |
ISBN-10 | 1-56881-193-4 / 1568811934 |
ISBN-13 | 978-1-56881-193-2 / 9781568811932 |
Zustand | Neuware |
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