C++20 Recipes (eBook)
XXVII, 630 Seiten
Apress (Verlag)
978-1-4842-5713-5 (ISBN)
Discover the newest major features of C++20, including modules, concepts, spaceship operators, and smart pointers. This book is a handy code cookbook reference guide that covers the C++ core language standard as well as some of the code templates available in standard template library (STL).
In C++20 Recipes: A Problem-Solution Approach, you'll find numbers, strings, dates, times, classes, exceptions, streams, flows, pointers, and more. Also, you'll see various code samples, templates for C++ algorithms, parallel processing, multithreading, and numerical processes. It also includes 3D graphics programming code. A wealth of STL templates on function objects, adapters, allocators, and extensions are also available.
This is a must-have, contemporary reference for your technical library to help with just about any project that involves the C++ programming language.
What You Will Learn
- See what's new in C++20 Write modules
- Work with text, numbers, and classes
- Use the containers and algorithms available in the standard library
- Work with templates, memory, concurrency, networking, scripting, and more
- Code for 3D graphics
Who This Book Is For
Programmers with at least some prior experience with C++.
Discover the newest major features of C++20, including modules, concepts, spaceship operators, and smart pointers. This book is a handy code cookbook reference guide that covers the C++ core language standard as well as some of the code templates available in standard template library (STL). In C++20 Recipes: A Problem-Solution Approach, you'll find numbers, strings, dates, times, classes, exceptions, streams, flows, pointers, and more. Also, you'll see various code samples, templates for C++ algorithms, parallel processing, multithreading, and numerical processes. It also includes 3D graphics programming code. A wealth of STL templates on function objects, adapters, allocators, and extensions are also available.This is a must-have, contemporary reference for your technical library to help with just about any project that involves the C++ programming language. What You Will Learn See what's new in C++20 Write modules Work with text, numbers, and classes Use the containers and algorithms available in the standard library Work with templates, memory, concurrency, networking, scripting, and more Code for 3D graphics Who This Book Is For Programmers with at least some prior experience with C++.
Erscheint lt. Verlag | 24.4.2020 |
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Zusatzinfo | XXVII, 630 p. 127 illus. |
Sprache | englisch |
Themenwelt | Mathematik / Informatik ► Informatik ► Programmiersprachen / -werkzeuge |
Mathematik / Informatik ► Informatik ► Software Entwicklung | |
Schlagworte | C++ • C++ 20 • C++20 • Code • Cookbook • C plus plus • Developer • Game • graphics • modules • object oriented • OO • Pointers • Problem • programming • Recipes • Solution • source |
ISBN-10 | 1-4842-5713-8 / 1484257138 |
ISBN-13 | 978-1-4842-5713-5 / 9781484257135 |
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