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The JFC Swing Tutorial - Kathy Walrath, Mary Campione

The JFC Swing Tutorial

A Guide to Constructing GUIs
Media-Kombination
976 Seiten
1999
Addison Wesley
978-0-201-43321-0 (ISBN)
CHF 67,45 inkl. MwSt
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This volume provides a tutorial on Swing.
Developed and co-written by the lead writer on the Swing team, this book covers everything you need to know to write GUIs that use Swing components. The JFC Swing Tutorial uses a task-oriented, example-driven approach to introduce you to fundamental concepts and applications. Designed to be read either cover-to-cover or as a quick reference, this book explains how to use each Swing component, perform layout, do basic drawing, and convert 1.1 AWT programs to Swing. This book covers Swing 1.1.1.

An appendix lists the complete source code for dozens of example applications and applets. The CD-ROM includes Swing 1.1.1, JDK 1.1, the Java 2 Platform, and the hypertext version of all three Java Tutorial books.

Kathy Walrath is a senior technical writer on the Swing team at Sun Microsystems. After graduating from the University of California, Berkeley, with a B.S. in Electrical Engineering and Computer Science, Kathy wrote extensively about Unix, Mach, and NextStep. Since 1993, Kathy has been writing specifications and how-to guides for the Java platform. Mary Campione was formerly a senior technical writer at Sun Microsystems, where she started writing about the Java platform in 1995. Mary graduated from California Polytechnic, San Luis Obispo, with a B.S. in Computer Science and has worked as both a technical writer and programmer. 0201433214AB11062003

GETTING STARTED WITH SWING.

 1. About the JFC and Swing.
 2. Compiling and Running Swing Programs.
 3. Running Swing Applets.
 4. A Quick Tour of a Swing Application’s Code.
FEATURES AND CONCEPTS.

 5. Components and the Containment Hierarchies.
 6. Layout Management.
 7. Event Handling.
 8. Painting.
 9. Threads and Swing.
10. More Swing Features and Concepts.
11. The Anatomy of a Swing-Based Program.
USING SWING COMPONENTS.

12. A Visual Index to Swing Components.
13. The JComponent Class.
14. Using Top-Level Containers.
15. Using Intermediate Swing Containers.
16. Using Atomic Components.
17. Solving Common Component Problems.
LAYING OUT COMPONENTS.

18. Using Layout Managers.
19. Creating a Custom Layout Manager.
20. Doing Without a Layout Manager (Absolute Positioning).
21. Solving Common Layout Problems.
USING OTHER SWING FEATURES.

WRITING EVENT LISTENERS.

22. Some Simple Event-Handling Examples.
23. General Rules for Writing Event Listeners.
24. Listeners Supported by Swing Components.
25. Implementing Listeners for Commonly Handled Events.
26. Summary of Listener API.
27. Solving Common Event-Handling Problems.
WORKING WITH GRAPHICS.

28. Overview of Custom Painting.
29. Using Graphics Primitives.
30. Using Images.
31. Performing Animation.
32. Solving Common Graphics Problems.
CONVERTING TO SWING.

33. Why to Convert.
34. How to Convert.
35. Conversion Resources.
36. Solving Common Conversion Problems.
Appendix A: Code Examples.
Appendix B: Reference.
Index. 0201433214T04062001

Erscheint lt. Verlag 23.7.1999
Verlagsort Boston
Sprache englisch
Gewicht 1488 g
Themenwelt Mathematik / Informatik Informatik Betriebssysteme / Server
Mathematik / Informatik Informatik Netzwerke
ISBN-10 0-201-43321-4 / 0201433214
ISBN-13 978-0-201-43321-0 / 9780201433210
Zustand Neuware
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