An Introduction to 3D Studio Max for Windows 95
Seiten
1997
Longman (Verlag)
978-0-582-31744-4 (ISBN)
Longman (Verlag)
978-0-582-31744-4 (ISBN)
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Covers release 1.2 of the package running under Windows '95 but the contents are just as suitable for use within Windows NT (apart from differences in some icons and windows). Sample 3D Studio Max files used in the book are available from our website at: ftp://ftp.awl.co.uk/pub/awl-he/ engineering/yarwood/studio_max.
3D Studio Max is a world-class graphics, design, rendering and animation software package for Windows NT (Release 1 onwards) or Windows 95 (Release 1.1 onwards). An Introduction to 3D Studio Max for Windows 95 is the ideal guide to the basics of an extremely sophisticated package. The aim is to guide the reader through the fundamental steps with the aid of comparatively simple examples and thereby encourage experimentation and practice in the more advanced aspects of the use of the software. The book deals with Release 1.2 of the package running under Windows 95 but the contents are just as suitable for use within Windows NT apart from the differences between some of the icons and windows.
3D Studio Max is a world-class graphics, design, rendering and animation software package for Windows NT (Release 1 onwards) or Windows 95 (Release 1.1 onwards). An Introduction to 3D Studio Max for Windows 95 is the ideal guide to the basics of an extremely sophisticated package. The aim is to guide the reader through the fundamental steps with the aid of comparatively simple examples and thereby encourage experimentation and practice in the more advanced aspects of the use of the software. The book deals with Release 1.2 of the package running under Windows 95 but the contents are just as suitable for use within Windows NT apart from the differences between some of the icons and windows.
List of plates Preface Acknowledgements 1. Introduction 2. Create Geometry - Primitives 3. Create Shapes and Modifiers 4. Some tools from the toolbar 5. Importing, viewing and exporting 6. Vertices, grids and further examples 7. Lights and cameras 8. Materials 9. Rendering 10. Simple animations 11. More about materials and rendering 12. More about creating and animating
Erscheint lt. Verlag | 8.10.1997 |
---|---|
Verlagsort | Harlow |
Sprache | englisch |
Maße | 189 x 246 mm |
Gewicht | 511 g |
Themenwelt | Informatik ► Betriebssysteme / Server ► Windows |
Informatik ► Weitere Themen ► CAD-Programme | |
ISBN-10 | 0-582-31744-4 / 0582317444 |
ISBN-13 | 978-0-582-31744-4 / 9780582317444 |
Zustand | Neuware |
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