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Scratch 3 Programming Playground - Al Sweigart

Scratch 3 Programming Playground

Learn to Program by Making Cool Games

(Autor)

Buch | Softcover
288 Seiten
2021
No Starch Press,US (Verlag)
978-1-7185-0021-1 (ISBN)
CHF 41,85 inkl. MwSt
A project-filled introduction to coding that shows kids how to build programs by making cool games.
Kids learn to code by making fun computer games with the Scratch programming language. Games include things like a timed maze, a snake game, asteroids, and more. By combining colorful Scratch programming blocks of code, kids quickly learn computer programming concepts, like loops, strings, and variables, without having to master the cryptic syntax found in most programming languages. Easy-to-follow, full color instructions let readers get immediate results with minor supervision. Review questions and coding challenges reinforce learning and aid classroom use and the development of lesson plans.

Al Sweigart is a software developer who teaches programming to kids and adults. He has written several Python books for beginners, including the worldwide bestseller Automate the Boring Stuff with Python, as well as Invent Your Own Computer Games with Python, and Making Games with Python & Pygame.

Introduction

Chapter 1: Getting Started with Scratch
Chapter 2: Rainbow Lines…in Space!
Chapter 3: Maze Runner
Chapter 4: Shooting Hoops with Gravity
Chapter 5: A Polished Brick Breaker Game
Chapter 6: Snaaaaaake!
Chapter 7: Fruit Slicer
Chapter 8: Asteroid Breaker…in Space!
Chapter 9: Making an Advanced Platformer
Chapter 10: Where to go from Here

Erscheinungsdatum
Verlagsort San Francisco
Sprache englisch
Maße 177 x 234 mm
Themenwelt Mathematik / Informatik Informatik
ISBN-10 1-7185-0021-1 / 1718500211
ISBN-13 978-1-7185-0021-1 / 9781718500211
Zustand Neuware
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