Extreme Programming and Agile Methods - XP/Agile Universe 2002
Springer Berlin (Verlag)
978-3-540-44024-6 (ISBN)
Methods and Support Tools.- Designing Requirements: Incorporating Usage-Centered Design into an Agile SW Development Process.- Supporting Distributed Extreme Programming.- Using Ant to Solve Problems Posed by Frequent Deployments.- Supporting Adaptable Methodologies to Meet Evolving Project Needs.- Introducing Extreme Programming and Agile Methods.- Strategies for Introducing XP to New Client Sites.- Establishing an Agile Testing Team: Our Four Favorite "Mistakes".- Turning the Knobs: A Coaching Pattern for XP through Agile Metrics.- Experience Reports.- Agile Project Management Methods for ERP: How to Apply Agile Processes to Complex COTS Projects and Live to Tell about It.- Extreme Programming in a Research Environment.- Tailoring XP for Large System Mission Critical Software Development.- Testing.- Acceptance Testing HTML.- Probe Tests: A Strategy for Growing Automated Tests around Legacy Code.- An Informal Formal Method for Systematic JUnit Test Case Generation.- A Light in a Dark Place: Test-Driven Development with 3rd Party Packages.- Empirical Studies.- Agile Meets CMMI: Culture Clash or Common Cause?.- Circle of Life, Spiral of Death: Are XP Teams Following the Essential Practices?.- Tracking Test First Pair Programming - An Experiment.- How to Get the Most out of Extreme Programming/Agile Methods.- Empirical Findings in Agile Methods.- Pair Programming.- Exploring the Efficacy of Distributed Pair Programming.- Pair Programming: Addressing Key Process Areas of the People-CMM.- When Pairs Disagree, 1-2-3.- Educator's Symposium.- Triggers and Practice: How Extremes in Writing Relate to Creativity and Learning.- Extreme Teaching - An Agile Approach to Education.- Extreme Programming as a Teaching Process.- From the Student's Perspective.- Perceptions ofAgile Practices: A Student Survey.- Tutorials.- XP in a Legacy Environment.- XP for a Day.- Accelerated Solution Centers - Implementing DSDM in the Real World.- Refactoring: Improving the Design of Existing Code.- The Agile Database.- Change Wizardry - Tools for Geeks.- Beyond the Customer: Agile Business Practices for XP.- XP Release Planning and User Stories.- Steering the Big Ship: Succeeding in Changing an Organization's Practices.- Scrum and Agile 101.- How to Be a Coach.- Sharpening the Axe for Test Driven Development.- Pair Programming: Experience the Difference.- How to Start an XP Project: The Initial Phase.- Effective Java Testing Strategies.- Test Drive for Testers: What, When, and How Testers Do for XP Teams.- Scaling Agile Processes: Agile Software Development in Large Projects.- Applying XP Tools to J2EE for the Extreme Programming Universe.- Workshops.- Distributed Pair Programming.- Agile Acceptance Testing.- XP Fest.- Empirical Evaluation of Agile Processes.- Panels.- Are Testers eXtinct? How Can Testers Contribute to XP Teams?.- XP - Beyond Limitations?.- Extreme Fishbowl.- Agile Experiences.
Erscheint lt. Verlag | 24.7.2002 |
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Reihe/Serie | Lecture Notes in Computer Science |
Zusatzinfo | XII, 296 p. |
Verlagsort | Berlin |
Sprache | englisch |
Maße | 155 x 235 mm |
Gewicht | 440 g |
Themenwelt | Informatik ► Software Entwicklung ► Agile Software Entwicklung |
Informatik ► Software Entwicklung ► Objektorientierung | |
Schlagworte | Agile method • agile methods • agile processes • agile toolkit • distributed pair programming • Extreme Programming • Hardcover, Softcover / Informatik, EDV/Informatik • HC/Informatik, EDV/Informatik • HC/Informatik, EDV/Programmiersprachen • pair programming • Software Process • Software Project Management • Software Testing • user-centered software design • XP |
ISBN-10 | 3-540-44024-0 / 3540440240 |
ISBN-13 | 978-3-540-44024-6 / 9783540440246 |
Zustand | Neuware |
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