A Brief History Of Video Games
From Atari to Virtual Reality
Seiten
2019
Robinson (Verlag)
978-1-4721-4381-5 (ISBN)
Robinson (Verlag)
978-1-4721-4381-5 (ISBN)
- Keine Verlagsinformationen verfügbar
- Artikel merken
A fascinating exploration of the vibrant history and culture of video games
'Stanton writes with terrific verve and precision . . . his understanding of the seductive pleasures of gaming takes us right to its heart.'
Maria Bustillos, Times Literary Supplement
'The best overview book of the industry that I've read.'
Andrew Liptak, io9
From the first wood-panelled Pong machines in California to the masterpieces of engineering that now sit in countless homes all over the world, A Brief History of Video Games reveals the vibrant history and culture of interactive entertainment.
Above all, this is a book about the games - how the experience of playing has developed from simple, repetitive beginnings into a cornucopia of genres and styles, at once utterly immersive and socially engaging. With full-colour illustrations throughout, it shows how technological advances have transformed the first dots and dashes of bored engineers into sophisticated, responsive worlds that are endlessly captivating.
As thrilling and surprising as the games it describes, this is an indispensable read for anyone serious about the business of having fun.
'Stanton writes with terrific verve and precision . . . his understanding of the seductive pleasures of gaming takes us right to its heart.'
Maria Bustillos, Times Literary Supplement
'The best overview book of the industry that I've read.'
Andrew Liptak, io9
From the first wood-panelled Pong machines in California to the masterpieces of engineering that now sit in countless homes all over the world, A Brief History of Video Games reveals the vibrant history and culture of interactive entertainment.
Above all, this is a book about the games - how the experience of playing has developed from simple, repetitive beginnings into a cornucopia of genres and styles, at once utterly immersive and socially engaging. With full-colour illustrations throughout, it shows how technological advances have transformed the first dots and dashes of bored engineers into sophisticated, responsive worlds that are endlessly captivating.
As thrilling and surprising as the games it describes, this is an indispensable read for anyone serious about the business of having fun.
Richard Stanton was born in Scotland in 1982 and read English at Balliol College, Oxford. He has written about video games for the Guardian, Polygon and RockPaperShotgun and is the former features editor of Edge magazine. He lives in Bath, England, and has saved the universe more times than you'll ever know.
Erscheinungsdatum | 05.07.2019 |
---|---|
Reihe/Serie | Brief Histories |
Verlagsort | London |
Sprache | englisch |
Maße | 138 x 190 mm |
Gewicht | 760 g |
Themenwelt | Geschichte ► Teilgebiete der Geschichte ► Technikgeschichte |
Informatik ► Weitere Themen ► Computerspiele | |
ISBN-10 | 1-4721-4381-7 / 1472143817 |
ISBN-13 | 978-1-4721-4381-5 / 9781472143815 |
Zustand | Neuware |
Haben Sie eine Frage zum Produkt? |
Mehr entdecken
aus dem Bereich
aus dem Bereich
Buch | Softcover (2024)
Lehmanns Media (Verlag)
CHF 27,90
Digitalisierung neu denken für eine gerechte Gesellschaft
Buch | Hardcover (2023)
Quadriga (Verlag)
CHF 27,95
Vom Perceptron zum Deep Learning
Buch | Softcover (2022)
Springer Vieweg (Verlag)
CHF 27,95