Understanding Game Application Development
Apress (Verlag)
978-1-4842-4263-6 (ISBN)
Understanding Game Application Development starts by giving you an overview of the development tools, an installation guide, and a list of prerequisites. You will learn how to manage application flow, create your workspace, and set up your database. Next, you will see how to access data for handling CRUD operations and define the necessary API endpoints. Further, you will build a mobile application with Xamarin.Forms, both in iOS and in Android.
You will also understand the deployment and testing process as well as how to build a real-time leader boardusing ASP.NET MVC and SignalR. Finally, you will understand how to publish your source code on GitHub from Visual Studio 2017.
What You Will Learn
Understand the basic concept and fundamentals of the technologies used for building the applications
Set up your development environment
Create a SQL database from scratch
Implement a data access layer
Define REST service endpoints using the Web API
Deploy, test, and debug iOS and Android applications
Push your source code to GitHub
Who This Book Is For
.NET developers who want to jump on mobile application development with Xamarin and learn with practical examples.
Vincent works as a senior software engineer in a research and development company, focusing mainly on web and mobile technologies. He is a nine-time Microsoft MVP, three-time C# Corner MVP, CodeProject MVP, Microsoft Influencer, DZone MVB and a regular contributor at CodeProject, CsharpCorner, Microsoft TechNet Wiki, AspSnippets and Xamarin. He also contributes at the official Microsoft ASP.NET community site where he became one of the all-time top answerers with All-Star recognition level (the highest attainable level). He authored a few e-books for C# Corner: GridView Control Pocket Guide, ASP.NET MVC 5: A Beginner’s Guide and is now working on a new book entitled ASP.NET Core 2: A Beginner’s Guide. He runs a blog at http://vmsdurano.com, created a few open-source projects that are hosted on Codeplex and GitHub. He also developed VMD.RESTApiResponseWrapper.Core and VMD.RESTApiResponseWrapper.Net NuGet packages.
Chapter 1: Introduction.- Chapter 2: Getting Started.- Chapter 3: Configure Data Access and API Endpoints.- Chapter 4: Building the Mobile Application with Xamarin.Forms.- Chapter 5: Building a Simple Real-time Leaderboard Web App with ASP.NET SignalR and MVC.- Chapter 6: Deployment and Installation.- Chapter 7: Pushing Your Code to GitHub.
Erscheinungsdatum | 28.12.2018 |
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Zusatzinfo | 102 Illustrations, black and white; XVI, 269 p. 102 illus. |
Verlagsort | Berkley |
Sprache | englisch |
Maße | 155 x 235 mm |
Themenwelt | Informatik ► Software Entwicklung ► Spieleprogrammierung |
Schlagworte | C# Game development • Game Development • Game development using Xamarin and ASP.NET • Mobile Development • Real-time game development • Xamarin Forms |
ISBN-10 | 1-4842-4263-7 / 1484242637 |
ISBN-13 | 978-1-4842-4263-6 / 9781484242636 |
Zustand | Neuware |
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