Entertainment Computing – ICEC 2018
17th IFIP TC 14 International Conference, Held at the 24th IFIP World Computer Congress, WCC 2018, Poznan, Poland, September 17–20, 2018, Proceedings
Seiten
2018
|
1st ed. 2018
Springer International Publishing (Verlag)
978-3-319-99425-3 (ISBN)
Springer International Publishing (Verlag)
978-3-319-99425-3 (ISBN)
This book constitutes the refereed proceedings of the 17th International Conference on Entertainment Computing, ICEC 2018, held at the 24th IFIP World Computer Congress, WCC 2018, in Poznan, Poland, in September 2018.
The 15 full papers, 13 short papers, and 23 poster, demostration, and workshop papers presented were carefully reviewed and selected from 65 submissions. They cover a large range of topics in the following thematic areas: digital games and interactive entertainment; design, human-computer interaction, and analysis of entertainment systems; interactive art, performance and cultural computing; entertainment devices, platforms and systems; theoratical foundations and ethical issues; entertainment for purpose and persuasion; computational methodologies for entertainment; and media studies, communication, business, and information systems.
The 15 full papers, 13 short papers, and 23 poster, demostration, and workshop papers presented were carefully reviewed and selected from 65 submissions. They cover a large range of topics in the following thematic areas: digital games and interactive entertainment; design, human-computer interaction, and analysis of entertainment systems; interactive art, performance and cultural computing; entertainment devices, platforms and systems; theoratical foundations and ethical issues; entertainment for purpose and persuasion; computational methodologies for entertainment; and media studies, communication, business, and information systems.
Erscheinungsdatum | 26.08.2018 |
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Reihe/Serie | Information Systems and Applications, incl. Internet/Web, and HCI | Lecture Notes in Computer Science |
Zusatzinfo | XIII, 412 p. 134 illus. |
Verlagsort | Cham |
Sprache | englisch |
Maße | 155 x 235 mm |
Gewicht | 644 g |
Themenwelt | Informatik ► Weitere Themen ► Hardware |
Schlagworte | 3D • Applications • Artificial Intelligence • augmented reality • Computer Graphics • Computer Science • conference proceedings • Data communication systems • digital entertainment • Education • Game Design • Game Theory • Human-Computer Interaction (HCI) • Image Processing • image reconstruction • Informatics • interactive computer graphics • Interactive Learning Environments • Research • Robotics • Telecommunication networks • user centered designs • User Interfaces • Virtual Reality |
ISBN-10 | 3-319-99425-5 / 3319994255 |
ISBN-13 | 978-3-319-99425-3 / 9783319994253 |
Zustand | Neuware |
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