Human Aspects of IT for the Aged Population. Acceptance, Communication and Participation
Springer International Publishing (Verlag)
978-3-319-92033-7 (ISBN)
The total of 1171 papers and 160 posters included in the 30 HCII 2018 proceedings volumes was carefully reviewed and selected from 4346 submissions.
ITAP 2018 includes a total of 84 papers. They were organized in topical sections as follows:
Part I: aging and technology acceptance; aging and interaction; intergenerational communication and social participation.
Part II: health care technologies and services for the elderly; intelligent environments for aging; and games and entertainment for the elderly.
Aging and Technology Acceptance.- Desktop PC, Tablet PC, or Smartphone? An Analysis of Use Preferences in Daily Activities for Different Technology Generations of a Worldwide Sample.- Assistive Technology and Emotions of Older People - Adopting a Positive and Integrated Design Approach.- The Perception of Aging and Use of Robots.- Gendering Old Age: The Role of Mobile Phones in the Experience of Aging for Women.- Change Is Gonna Come - The Effect of User Factors on the Acceptance of Ambient Assisted Living.- Acceptance and practical use of assistive technologies for frail seniors and caregivers: Interview surveys on nursing homes.- Older people and technology acceptance.- Keeping in Touch: Mobile Apps Use by Older Adults.- Study on the current situation of urban empty nest elderly of community home care and innovation strategy.- Overcoming the Vulnerability of Older Adults in Contemporary Media Ecosystem (International Policies and Bulgarian Survey).- Long-Term Appropriationof Smartwatches among a Group of Older People.- Attitudes towards Aging and the Acceptance of ICT for Aging in Place.- A Qualitative Investigation on Chinese Middle-aged People's ICT Adoption and Use.- Senior Citizens Usage Towards and Perception of Modern Technology in India.- A Study on the Behavior of Using Intelligent Television among the Elderly in New Urban Areas.- Aging and Interaction.- Evaluation and Analysis of the Features and Applications of 3D Model Platforms.- It still matters: Preference in visual appearance of stimuli among people in the late stages of dementia.- An Evaluation of User Experience of Web Main Menu on Different Mobile Devices. -How Do Older Adults View Online Health Webpages? Preliminary Results from Eye Tracking Data.- Confronting Common Assumptions About the Psychomotor Abilities of Older Adults Interacting With Touchscreens.- A Review of Age-related Characteristics for Touch-based Performance and Experience.- Acoustical Evaluation for the Renovation of Multipurpose Performance Hall.- Viewing angle, depth and directionality of 2D and 3D icons.- A Study on Haptic Feedback Awareness of Senior Citizens.- Cognitive aging and in-car system operations: A proposal for an age-friendly system using a cognitive model-based approach.- Optimal Data Entry Designs in Mobile Web Surveys for Older Adults.- Is Co-Creation Superior to User Centred Design? Preliminary Results from User Interface Design for Inclusive Public Transport.- Online Learning for Long-Query Reduction in Interactive Search for Experienced Workers.- Eye Movements and Reading Behavior of Younger and Older Users: An Exploratory Eye-Tacking Study.- Semantic Understanding and Task-Oriented for Image Assessment.- Intergenerational Communication and Social Participation. - Mobile Digital Storytelling in a Brazilian Care Home.- The Use of Social Media among Senior Citizens in Portugal: Active Ageing through an Intergeneration Approach.- New Media, New Commodification, New Consumption for Older People.- Technology: a Bridge or a Wall? The Inter(intra)generational Use of ICTs among Italian Grandmothers.- Design Empowerment for Older Adults.- The Role of New Media in Communicating and Shaping Older Adult Stories.- Promising Practices in Collaborative Digital Literacy and Digital Media-Making with Older Adults.- Evaluating a Smartphone-based Social Participation App for the Elderly.- Play it Again, Grandma: Effect of Intergenerational Video Gaming on Family Closeness.- The Big Meaning of Small Messages: The Use of WhatsApp in Intergenerational Family Communication.- Impact of Online Social Media Communication and Offline Geographical Distance on Elder Users' Intergenerational Isolation: From Technology Affordance Perspective.- The Comparative Study of Emotional Interaction Design of Empty Nesters in Urban and Rural Areas in China.- Gamified Design for the Intergenerational Learning: A Preliminary Experiment on the Use of Smartphones by the Elderly.- Intergenerational Play between Young People and Old Family Members: Patterns, Benefits, and Challenges.
Erscheinungsdatum | 24.06.2018 |
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Reihe/Serie | Information Systems and Applications, incl. Internet/Web, and HCI | Lecture Notes in Computer Science |
Zusatzinfo | XXIV, 598 p. 149 illus. |
Verlagsort | Cham |
Sprache | englisch |
Maße | 155 x 235 mm |
Gewicht | 931 g |
Themenwelt | Mathematik / Informatik ► Informatik ► Betriebssysteme / Server |
Informatik ► Software Entwicklung ► User Interfaces (HCI) | |
Schlagworte | Applications • Artificial Intelligence • Assistive Technology • Communication • Computer Science • conference proceedings • Human-Computer Interaction (HCI) • Human engineering • Informatics • Internet • mobile computing • Mobile Devices • mobile phones • Research • Robotics • Telecommunication networks • User Experience • User Interfaces • World Wide Web |
ISBN-10 | 3-319-92033-2 / 3319920332 |
ISBN-13 | 978-3-319-92033-7 / 9783319920337 |
Zustand | Neuware |
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