Nicht aus der Schweiz? Besuchen Sie lehmanns.de
3ds Max 8 Essentials -  Autodesk

3ds Max 8 Essentials

(Autor)

Buch | Hardcover
772 Seiten
2017
Routledge (Verlag)
978-1-138-40331-4 (ISBN)
CHF 239,00 inkl. MwSt
  • Versand in 15-20 Tagen
  • Versandkostenfrei
  • Auch auf Rechnung
  • Artikel merken
Designed for self-paced learning or instructor-led classroom training, this manual teaches you the fundamentals of using 3ds Max 8. It is organized into sections dedicated to animation, modelling, materials, lighting and rendering; and each section covers basic theory, and also includes exercises for hands-on demonstration of the concept.
Welcome to the Autodesk Media and Entertainment Official Training Courseware for 3ds Max 8 software! Consider this book an all-access pass to the production and training experience of Autodesk developers and training experts. Written for self-paced learning or instructor-led classroom training, the manual will teach you the fundamentals of using 3ds Max 8. The book is organized into sections dedicated to animation, modelling, materials, lighting and rendering. Each section covers basic theory, and then includes exercises for hands-on demonstration of the concept. By the end of the book, you will have mastered the basics and moved onto full-length projects. Flexibility is built in, so that you can complete the tutorials in the way that works best for you. Complete the book and you will be a seasoned 3ds Max pro, ready to work confidently in a production environment.

Autodesk's Media and Entertainment division produces award-winning software tools designed for digital media creation, management and delivery across all disciplines: from film and television visual effects, color grading and editing to animation, game development, web/interactive, and design visualization. Autodesk Media and Entertainment is based in Montreal, Quebec, Canada.

Installation; Introduction to Computer Graphics, 3D Animation, and 3DS Max; User Interface; Working with Files and Objects; Overview Lab; Transforming Objects; Basic Animation Techniques; Creating an Animation and Changing Controller Types; Animation Lab; Shapes; More Objects and Modifiers; Low Poly Modeling; Environment and Low-Poly Creation Lab; Introduction to the Material Editor; Creating Mapped Materials; Materials Lab; Basic Lighting; Basics of Advanced Lighting; Rendering with Advanced Lighting; Cameras and Rendering; Scene Creation Lab; Full Day Lab; Index

Erscheinungsdatum
Verlagsort London
Sprache englisch
Maße 178 x 254 mm
Gewicht 1769 g
Themenwelt Kunst / Musik / Theater
Mathematik / Informatik Informatik Grafik / Design
ISBN-10 1-138-40331-8 / 1138403318
ISBN-13 978-1-138-40331-4 / 9781138403314
Zustand Neuware
Haben Sie eine Frage zum Produkt?
Mehr entdecken
aus dem Bereich
Schritt für Schritt zu Vektorkunst, Illustration und Screendesign

von Anke Goldbach

Buch | Hardcover (2023)
Rheinwerk (Verlag)
CHF 55,85
Der Ausbildungsbegleiter

von Björn Rohles; Ralph Burkhardt; Jürgen Wolf

Buch | Hardcover (2024)
Rheinwerk (Verlag)
CHF 55,85