Coding with Minecraft
Build Taller, Farm Faster, Mine Deeper, and Automate the Boring Stuff
Seiten
2018
No Starch Press,US (Verlag)
978-1-59327-853-3 (ISBN)
No Starch Press,US (Verlag)
978-1-59327-853-3 (ISBN)
A hands-on introduction to coding that teaches you how to program bots to do cool things in the game you love - Minecraft!
Using ComputerCraft, a free Minecraft mod, and the Lua programming language (used by professional game developers), you'll write programs to make your bots dig mines, chop wood, craft items, and build anything you can imagine. Sit back, relax, and make your turtle army do the work! The book provides the full code needed to write each program and walks you through it line by line, explaining how things work along the way. By book's end, you ll have a handle on computer science basics, a taste of how fun and powerful coding can be, and plenty of turtle robots at your command.
Using ComputerCraft, a free Minecraft mod, and the Lua programming language (used by professional game developers), you'll write programs to make your bots dig mines, chop wood, craft items, and build anything you can imagine. Sit back, relax, and make your turtle army do the work! The book provides the full code needed to write each program and walks you through it line by line, explaining how things work along the way. By book's end, you ll have a handle on computer science basics, a taste of how fun and powerful coding can be, and plenty of turtle robots at your command.
Al Sweigart is a professional software developer who teaches programming to kids and adults. Sweigart has written several bestselling programming books for beginners, including Automate the Boring Stuff with Python, Invent Your Own Computer Games with Python, and Cracking Codes with Python (all from No Starch Press).
Erscheinungsdatum | 16.05.2018 |
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Zusatzinfo | 1 Illustrations |
Verlagsort | San Francisco |
Sprache | englisch |
Maße | 175 x 295 mm |
Themenwelt | Kinder- / Jugendbuch ► Spielen / Lernen ► Abenteuer / Spielgeschichten |
Informatik ► Weitere Themen ► Computerspiele | |
ISBN-10 | 1-59327-853-5 / 1593278535 |
ISBN-13 | 978-1-59327-853-3 / 9781593278533 |
Zustand | Neuware |
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