Game Theory
A Modeling Approach
Seiten
2019
Chapman & Hall/CRC (Verlag)
978-1-4822-4809-8 (ISBN)
Chapman & Hall/CRC (Verlag)
978-1-4822-4809-8 (ISBN)
This is an introductory game theory book that quickly moves readers through the fundamental ideas of game theory to enable them to engage in creative modeling projects based on game theoretic concepts.
Game Theory: A Modeling Approach quickly moves readers through the fundamental ideas of the subject to enable them to engage in creative modeling projects based on game theoretic concepts.
The authors match conclusions to real-world scenarios and applications. The text engages students in active learning, group work, in-class discussions and interactive simulations.
Each chapter provides foundation pieces or adds more features to help readers build game theoretic models. The chapters include definitions, concepts and illustrative examples. The text will engage and challenge both undergraduate and graduate students.
Features:
Enables readers to apply game theorty to real-world scenarios
Chapters can be used for core course materials or independent stuides
Exercises, included at the end of the chapters, follow the order of the sections in the text
Select answers and solutions are found at the end of the book
Solutions manual for instructors is available from the authors
Game Theory: A Modeling Approach quickly moves readers through the fundamental ideas of the subject to enable them to engage in creative modeling projects based on game theoretic concepts.
The authors match conclusions to real-world scenarios and applications. The text engages students in active learning, group work, in-class discussions and interactive simulations.
Each chapter provides foundation pieces or adds more features to help readers build game theoretic models. The chapters include definitions, concepts and illustrative examples. The text will engage and challenge both undergraduate and graduate students.
Features:
Enables readers to apply game theorty to real-world scenarios
Chapters can be used for core course materials or independent stuides
Exercises, included at the end of the chapters, follow the order of the sections in the text
Select answers and solutions are found at the end of the book
Solutions manual for instructors is available from the authors
Richard Alan Gillman is a mathematics professor at Valparaiso University. David Housman teaches courses in applied mathematics and computer science at Goshen College.
What Is Game Theory. Utility Theory. Canonical Games. Mixed Nash Equilibria. Extensive Games. Incomplete Information. Repeated Games. Models versus Reality.
Erscheinungsdatum | 10.05.2019 |
---|---|
Reihe/Serie | Textbooks in Mathematics |
Zusatzinfo | 200 Tables, black and white; 150 Illustrations, black and white |
Sprache | englisch |
Maße | 178 x 254 mm |
Gewicht | 816 g |
Themenwelt | Mathematik / Informatik ► Mathematik ► Angewandte Mathematik |
Mathematik / Informatik ► Mathematik ► Finanz- / Wirtschaftsmathematik | |
Mathematik / Informatik ► Mathematik ► Graphentheorie | |
ISBN-10 | 1-4822-4809-3 / 1482248093 |
ISBN-13 | 978-1-4822-4809-8 / 9781482248098 |
Zustand | Neuware |
Haben Sie eine Frage zum Produkt? |
Mehr entdecken
aus dem Bereich
aus dem Bereich
Anwendungen und Theorie von Funktionen, Distributionen und Tensoren
Buch | Softcover (2023)
De Gruyter Oldenbourg (Verlag)
CHF 97,90
Buch | Hardcover (2024)
Hanser (Verlag)
CHF 55,95