Designing Interactive Digital Media
Seiten
1998
Focal Press (Verlag)
978-0-240-80287-9 (ISBN)
Focal Press (Verlag)
978-0-240-80287-9 (ISBN)
- Titel erscheint in neuer Auflage
- Artikel merken
Zu diesem Artikel existiert eine Nachauflage
A guide to designing interactive programs covering the technology and practices of the trade. A companion CD-ROM shows the numerous examples discussed in the text of all types of programs and their applications.
This new book shows how to design interactive programs in an age when digital technology makes just about anything possible. It examines the expanded capabilities of digital video for increasing interactivity and the design principles and interface guidelines needed to make this new digital technology deliver the required message or story. The latest delivery mechanisms are discussed, including the world wide web, CD-ROMs, DVD technology, interactive television, and virtual reality. Numerous examples and major case studies demonstrate the broad range of applications of interactive video, from entertainment and games to information and education. This is a hands-on, practical book covering the technology as well as the tools and practices of the trade of interactive design, including the creation of sight maps and flow charts, as well as the writing of design documents.
A companion CD-ROM shows numerous examples discussed in the text of all types of programs and their applications.
This new book shows how to design interactive programs in an age when digital technology makes just about anything possible. It examines the expanded capabilities of digital video for increasing interactivity and the design principles and interface guidelines needed to make this new digital technology deliver the required message or story. The latest delivery mechanisms are discussed, including the world wide web, CD-ROMs, DVD technology, interactive television, and virtual reality. Numerous examples and major case studies demonstrate the broad range of applications of interactive video, from entertainment and games to information and education. This is a hands-on, practical book covering the technology as well as the tools and practices of the trade of interactive design, including the creation of sight maps and flow charts, as well as the writing of design documents.
A companion CD-ROM shows numerous examples discussed in the text of all types of programs and their applications.
The Possibilities * Digital Victory * Interactive Video * Interactive Video on CD-ROM * Interactive Television * Interactive Video on the Internet * Design Documents * Flow Charts/Site Maps * Prototyping * Human Interface Design * Interactive Instruction: Basic Structure * Interactive Instruction: Exercise Design * Interactive Instruction: Compendium of Designs * Interactive Instruction: Testing and Evaluation * Interactive Entertainment: Basic Structure * Interactive Entertainment: The Adventure * Interactive Entertainmant: Game Shows * Interactive Entertainment: Comics and Animation * Corporate and Information Sites * Interactive Sales Site * Conclusion:
DVD and Beyond * Appendix
Erscheint lt. Verlag | 31.1.1998 |
---|---|
Verlagsort | Oxford |
Sprache | englisch |
Maße | 152 x 229 mm |
Themenwelt | Kunst / Musik / Theater ► Fotokunst |
Sachbuch/Ratgeber ► Freizeit / Hobby ► Fotografieren / Filmen | |
Mathematik / Informatik ► Informatik ► Grafik / Design | |
ISBN-10 | 0-240-80287-X / 024080287X |
ISBN-13 | 978-0-240-80287-9 / 9780240802879 |
Zustand | Neuware |
Haben Sie eine Frage zum Produkt? |
Mehr entdecken
aus dem Bereich
aus dem Bereich
Bilder machen, bearbeiten und verwalten mit Android-Handys und …
Buch | Softcover (2023)
dpunkt (Verlag)
CHF 38,90
die faszinierende Welt der Bäume verstehen und stimmungsvoll in Szene …
Buch | Hardcover (2024)
dpunkt (Verlag)
CHF 51,65