Augmented Reality Art
Springer International Publishing (Verlag)
978-3-319-38120-6 (ISBN)
Written by a team of world-renowned artists, researchers and practitioners - all pioneers in using augmented reality based creative works and installations as a new form of art - this is the first book to explore the exciting new field of augmented reality art and its enabling technologies.
As well as investigating augmented reality as a novel artistic medium the book covers cultural, social, spatial and cognitive facets of augmented reality art. Intended as a starting point for exploring this new fascinating area of research and creative practice it will be essential reading not only for artists, researchers and technology developers, but also for students (graduates and undergraduates) and all those interested in emerging augmented reality technology and its current and future applications in art.
Augmented Reality Activism.- Critical Interventions into Canonical Spaces: Augmented Reality at the 2011 Venice and Istanbul Biennials.- Beyond the Virtual Public Square: Ubiquitous Computing and the New Politics of Well-Being.- Augmented Interventions: Redefining Urban Interventions with AR and Open Data.- The Aesthetics of Liminality: Augmentation as an Art Form.- Augmented Reality in Art: Aesthetics and Material for Expression.- Translocated Boundaries.- Immersive Art in Augmented Reality.- Skin to Skin: Performing Augmented Reality.- Augmented Reality Painting and Sculpture: From Experimental Artworks to Art for Sale.- Why We Might Augment Reality: Art's Role in the Development of Cognition.- Augmenting Wilderness: Points of Interest in Pre-Connected Worlds.- An Emotional Compass: Emotions on Social Networks and a New Experience of Cities.- Augmenting the Archaeological Record with Art: The Time Maps Project.- Spatial Narratives in Art.- Perceptions - Shifting Realities.- Wearable Apocalypses: Enabling Technologies for Aspiring Destroyers of Worlds.- Concluding Remarks: Today's Vision of an Art Form of the Future.
Erscheinungsdatum | 23.09.2016 |
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Reihe/Serie | Springer Series on Cultural Computing |
Zusatzinfo | XVIII, 314 p. 169 illus., 132 illus. in color. |
Verlagsort | Cham |
Sprache | englisch |
Maße | 155 x 235 mm |
Themenwelt | Mathematik / Informatik ► Informatik ► Betriebssysteme / Server |
Informatik ► Software Entwicklung ► User Interfaces (HCI) | |
Schlagworte | Arts • augmented reality • Computer applications in the arts and humanities • Computer Appl. in Arts and Humanities • Computer Graphics • Computers and Society • Computer Science • Digital Art • Ethical and social aspects of IT • Graphical and digital media applications • graphics programming • Human-Computer interaction • Media Design • New Media Design • The Arts: General Issues • User interface design and usability • user interfaces and human computer interaction |
ISBN-10 | 3-319-38120-2 / 3319381202 |
ISBN-13 | 978-3-319-38120-6 / 9783319381206 |
Zustand | Neuware |
Informationen gemäß Produktsicherheitsverordnung (GPSR) | |
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