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Serious Games -

Serious Games

Second Joint International Conference, JCSG 2016, Brisbane, QLD, Australia, September 26-27, 2016, Proceedings
Buch | Softcover
XXVI, 308 Seiten
2016 | 1st ed. 2016
Springer International Publishing (Verlag)
978-3-319-45840-3 (ISBN)
CHF 74,85 inkl. MwSt

This book constitutes the proceedings of the Second Joint International Conference on Serious Games, JCSG 2016, held in Brisbane, QLD, Australia, in September 2016. This conference bundles the activities of the International Conference on Serious Games Development and Applications, SGDA, and the Conference on Serious Games, GameDays.

The total of 36 full papers and 5 short papers was carefully reviewed and selected from numerous submissions. The papers were organized in topical sections named: health, well-being and accessibility; education, learning and training; science, nature and heritage; design, development and analysis; poster papers; exhibits.

Health, well-being and accessibility.- Education, learning and training.- Science, nature and heritage.- Design, development and analysis.- Poster papers.- Exhibits.

Erscheinungsdatum
Reihe/Serie Information Systems and Applications, incl. Internet/Web, and HCI
Lecture Notes in Computer Science
Zusatzinfo XXVI, 308 p. 114 illus., 105 illus. in color.
Verlagsort Cham
Sprache englisch
Maße 155 x 235 mm
Themenwelt Informatik Weitere Themen Hardware
Schlagworte 3D user interface • Applications • augmented reality • Computational Intelligence • Computer Game • Computer Science • conference proceedings • Crowdsourcing • Data Visualization • Expert System • Game-based Learning • Game Design • health games • Human Computer Interface • Informatics • information system • interactive game • Learning Disabilities • Mobile Learning • object-oriented programming • Personal computers • personal computing • Research • Simulation • Virtual Reality • Visualization • wearable technology
ISBN-10 3-319-45840-X / 331945840X
ISBN-13 978-3-319-45840-3 / 9783319458403
Zustand Neuware
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