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JavaScript Absolute Beginner's Guide

Buch | Softcover
416 Seiten
2016
Que Corporation,U.S. (Verlag)
978-0-7897-5806-4 (ISBN)
CHF 52,30 inkl. MwSt
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This book is the fastest way to learn JavaScript and use it together with CSS3 and HTML5 to create powerful web and mobile experiences. Students will learn how to do what they want, the way they want, one incredibly easy step at a time. JavaScript has never been this simple!
JavaScript Absolute Beginner's Guide

No experience necessary!




Make the most of JavaScript -- even if you've never programmed anything before. This book is the fastest way to learn JavaScript and use it together with CSS3 and HTML5 to create powerful web and mobile experiences. Learn how to do what you want, the way you want, one incredibly easy step at a time. JavaScript has never been this simple!




This is the easiest, most practical beginner’s guide to programming JavaScript with simple, reliable instructions for doing everything you really want to do! Here’s a small sample of what you’ll learn:





Learn why JavaScript is awesome
Organize your code with variables
Understand how functions make your code reusable
Use the popular if/else statement to help make a decision in code
Learn about switch statements and when to use them
Work with for, while, and do...while loops
Learn how to use global and local scope 
Understand what closures are 
Learn about the various places your code can live 
Understand how to write comments and good commenting practices
Learn about the basic types of objects you'll run into in JavaScript
Find out that pizza has an educational value beyond just being deliciously awesome
Understand how text is treated in JavaScript 
Learn how to perform common string operations
Use arrays to handle lists of data
Learn to create custom objects

Purchase of JavaScript Absolute Beginner's Guide in any format includes free access to the online Web Edition, which provides several special features to help you learn:

The complete text of the book online
Short videos by the author introducing each chapter
Interactive quizzes to test your understanding of the material
Updates and corrections as they become available

This Web Edition can be viewed on all types of computers and mobile devices with any modern web browser that supports HTML5.
Contents at a Glance


1 Hello, World!
Part I: The Basic Stuff 2 Values and Variables 3 Functions 4 Conditional Statements: If, Else, and Switch 5 Meet the Loops: For, While, and Do…While! 6 Timers 7 Variable Scope 8 Closures 9 Where Should Your Code Live? 10 Commenting Your Code
Part II: It’s an Object-Oriented World 11 Of Pizza, Types, Primitives, and Objects 12 Strings 13 When Primitives Behave Like Objects 14 Arrays 15 Numbers 16 A Deeper Look at Objects 17 Extending Built-in Objects 18 Booleans and the Stricter === and !== Operators 19 Null and Undefined 20 Immediately Invoked Function Expressions
Part III: Working with the DOM 21 JS, The Browser, and The DOM 22 Finding Elements in the DOM 23 Modifying DOM Elements 24 Styling Your Content 25 Traversing the DOM 26 Creating a

Kirupa Chinnathambi has spent most of his life trying to teach others to love web development as much as he does. In 1999, before blogging was even a word, he started posting tutorials on kirupa.com. In the years since then, he has written hundreds of articles, written a few books (none as good as this one, of course!), and recorded a bunch of videos you can find on YouTube. When he isn’t writing or talking about web development, he spends his waking hours helping make the Web more awesome as a Program Manager in Microsoft. In his non-waking hours, he is probably sleeping...or writing about himself in the third person.

Introduction
Chapter 1  Hello, World! 
PART I:  THE BASIC STUFF
Chapter 2  Values and Variables 
Chapter 3  Functions
Chapter 4  Conditional Statements: If, Else, and Switch
Chapter 5  Meet the Loops: For, While, and Do…While!
Chapter 6  Timers
Chapter 7  Variable Scope
Chapter 8  Closures
Chapter 9  Where Should Your Code Live?
Chapter 10  Commenting Your Code
PART II:  IT’S AN OBJECT-ORIENTED WORLD
Chapter 11  Of Pizza, Types, Primitives, and Objects
Chapter 12  Strings
Chapter 13  When Primitives Behave Like Objects
Chapter 14  Arrays
Chapter 15  Numbers
Chapter 16  A Deeper Look at Objects
Chapter 17  Extending Built-in Objects
Chapter 18  Booleans and the Stricter Operators
Chapter 19  Null and Undefined
Chapter 20  Immediately Invoked Function Expressions
PART III:  WORKING WITH THE DOM
Chapter 21  JS, The Browser, and The DOM 
Chapter 22  Finding Elements in the DOM 
Chapter 23  Modifying DOM Elements
Chapter 24  Styling Your Content
Chapter 25  Traversing the DOM 
Chapter 26  Creating and Removing DOM Elements
Chapter 27  In-Browser Developer Tools
PART IV:  DEALING WITH EVENTS
Chapter  28 Events
Chapter 29  Event Bubbling and Capturing
Chapter 30  Mouse Events 
Chapter 31 Keyboard Events   
Chapter 32  Page Load Events and Other Stuff 
Chapter 33  Handling Events for Multiple Elements
Chapter 34  Conclusion
Glossary  
Index

Erscheinungsdatum
Reihe/Serie Absolute Beginner's Guide
Sprache englisch
Maße 180 x 230 mm
Gewicht 601 g
Themenwelt Mathematik / Informatik Informatik Web / Internet
ISBN-10 0-7897-5806-7 / 0789758067
ISBN-13 978-0-7897-5806-4 / 9780789758064
Zustand Neuware
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