Practical C
Apress (Verlag)
978-1-4842-1768-9 (ISBN)
Besides providing you with modules that you can immediately put to use, Practical C also teaches you how to leverage the C language in a way that beginner books cannot achieve.
What You Will Learn:
Avoid pitfalls that can cause intractable problems
Handle lists and arrays
Perform searches and sorts
Binary trees
Take advantage of recursion
Handle exceptions
Access databases
Calculate integrals using numerical computation with practical applications
Deal with strings in a convenient, error-free way
Build a MathSearch game application, similar to WordSearch puzzle games
Deal with issues specific to embedded applications
Who This Book Is For
Programmers who have a general knowledge of C.
Giulio Zambon’s first love was physics, but he decided to dedicate himself to software development more than 30 years ago: back when computers were still made of transistors and core memories, programs were punched on cards, and Fortran only had arithmetic IFs. Over the years, he learned a dozen computer languages and worked with all sorts of operating systems. His specific interests were in telecom and real-time systems, and he managed several projects to their successful completion. Giulio’s career took him to eight cities in five different countries, where he worked as a software developer, systems consultant, process improvement manager, project manager, and chief operating officer. Since early 2008, he has lived in a peaceful suburb a few kilometers north of Canberra, Australia, where he can dedicate himself to his many interests and in particular to writing software and programming books. Visit his web site, zambon-dot-com-dot-au, to see the full list of the papers and books he has authored.
1. Introduction.- 2. Tricky Bits.- 3. Iteration, Recursion, and Binary Trees.- 4. Lists, Queues, and Stacks.- 5. Exception Handling.- 6. String Utilities.- 7. Dynamic Arrays.- 8. Searching.- 9. Sorting.- 10. Numerical Integration.- 11. Embedded Software.- 12. Databases.- 13. Web Server using Mongoose.- 14. Game App: "MathSearch".- Appendix A: Abbreviations and Acronyms.- Appendix B: Introduction to SQL.
Erscheinungsdatum | 25.11.2016 |
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Zusatzinfo | 14 Illustrations, color; 41 Illustrations, black and white; XV, 469 p. 55 illus., 14 illus. in color. |
Verlagsort | Berkley |
Sprache | englisch |
Maße | 178 x 254 mm |
Themenwelt | Informatik ► Programmiersprachen / -werkzeuge ► C / C++ |
Informatik ► Software Entwicklung ► Objektorientierung | |
Informatik ► Theorie / Studium ► Compilerbau | |
Schlagworte | C • C language • C (Programmiersprache) • language • Pointer • programming |
ISBN-10 | 1-4842-1768-3 / 1484217683 |
ISBN-13 | 978-1-4842-1768-9 / 9781484217689 |
Zustand | Neuware |
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