Nicht aus der Schweiz? Besuchen Sie lehmanns.de
Unity3D UI Essentials - Simon Jackson, Prader Willi Syndrome Association

Unity3D UI Essentials

Unity3D UI Essentials
Buch | Softcover
280 Seiten
2015
Packt Publishing Limited (Verlag)
978-1-78355-361-7 (ISBN)
CHF 62,60 inkl. MwSt
Key Features


Book DescriptionWhat you will learn


Who this book is for

Simon Jackson is a long-time soft ware engineer and architect with many years of Unity game development experience, as well as an author of several Unity game development titles. He loves to both create Unity projects and lend a hand to help educate others, whether it's via a blog, vlog, user group, or major speaking event. He currently works at a mixed-reality research lab called xRealityLabs, building the future of digital solutions for the construction and medical industries. His primary focus at the moment is on the Reality Toolkit project, which is aimed at building a cross-platform mixed-reality framework to enable both VR and AR developers to build efficient solutions in Unity.

Table of Contents

Looking back, looking forward
Building layouts
Control, Control, you must learn Control
Anchors away
Screenspace, Worldspace and the camera
Working with the UI Source
Appendix- The 3D scene sample

Erscheint lt. Verlag 31.1.2015
Verlagsort Birmingham
Sprache englisch
Maße 191 x 235 mm
Themenwelt Mathematik / Informatik Informatik Netzwerke
Mathematik / Informatik Informatik Programmiersprachen / -werkzeuge
Informatik Software Entwicklung Spieleprogrammierung
ISBN-10 1-78355-361-8 / 1783553618
ISBN-13 978-1-78355-361-7 / 9781783553617
Zustand Neuware
Haben Sie eine Frage zum Produkt?
Mehr entdecken
aus dem Bereich
2D- und 3D-Spiele entwickeln

von Thomas Theis

Buch | Softcover (2023)
Rheinwerk (Verlag)
CHF 41,85