Learning Cocos2d-x Game Development
Seiten
2014
Packt Publishing Limited (Verlag)
978-1-78398-826-6 (ISBN)
Packt Publishing Limited (Verlag)
978-1-78398-826-6 (ISBN)
If you are a hobbyist, novice game developer, or programmer who wants to learn about developing games/apps using Cocos2d-x, this book is ideal for you.
Siddharth Shekar is a game developer with over 4 years of experience in game development. He has experience in developing games for the Web, mobile, and desktop using Flash, Cocos2d, Cocos2d-x, Unity 3D, and Unreal Engine. He is the founder and CEO of Growl Games Studio (http://www.growlgamesstudio.com) and has developed several games and published them on the iOS, Android, as well as Windows Phone app stores. In his spare time, he likes to experiment with the latest game development frameworks and tools. Apart from playing games, he has an avid interest in animation and computer graphics and listens to all types of music.
Erscheint lt. Verlag | 23.9.2014 |
---|---|
Verlagsort | Birmingham |
Sprache | englisch |
Maße | 75 x 93 mm |
Themenwelt | Informatik ► Grafik / Design ► Film- / Video-Bearbeitung |
Informatik ► Software Entwicklung ► Spieleprogrammierung | |
ISBN-10 | 1-78398-826-6 / 1783988266 |
ISBN-13 | 978-1-78398-826-6 / 9781783988266 |
Zustand | Neuware |
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