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How to Use Adobe® Photoshop® 6
Sams Publishing (Verlag)
978-0-672-31954-9 (ISBN)
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How to Use Adobe Photoshop 6 visually steps you through everything you need to know in order to create and manipulate images for print and the Web. Over 100 two-page spreads illustrate and clearly explain each Photoshop task, from entry-level, beginning concepts to sophisticated techniques for professional artists. Pictures clearly lead you through each task with easy-to-follow directions and visual icons. With four-color on every page, color correction, conversion, and manipulation topics are extensively and clearly illustrated throughout the book. Photoshop can be a somewhat intimidating program for the beginning user, but How to Use Adobe Photoshop 6, with its visual, step-by-step approach, makes it simple to learn the basic techniques involved in using Photoshop.
Daniel Giordan is an artist and designer who works as the Director of Creative Services for an e-commerce company. He has authored three other books on Photoshop, including Using Photoshop and Dynamic Photoshop.
1. Getting Started with Photoshop.
Welcome to Photoshop and ImageReady. How to Use the Toolbox. How to Use the Menu Bars. How to Use the Menu Bars Continued. How to Use Photoshop and ImageReady Palettes. How to Use the Photoshop Color Picker. How to Select a Color. How to Use Rulers, Grids, and Guides. How to Setup Your Workspace. How to Customize the Photoshop Desktop. How to Specify Photoshop Color Models. How to Set Photoshop Preferences. How to Set ImageReady Preferences.
2. Optimizing Photoshop Projects.
How to Build a Contract Sheet. How to Move Files Between Illustrator Photoshop. How to Use Multiple Views. How to Annotate Files with Text and Audio. How to Undo with the History Palette. How to Use the Preset Actions. How to Create Custom Actions. How to Set Up Batch Processing Options.
3. Selection Techniques.
How to Select Geometric Areas. How to Use the Polygonal Lasso Tools. How to Select by Color Range. How to Use Quick Mask. How to Select Areas Using Paths. How to Modify Selections. How to Save and Load Selections.
4. Converting Files.
How to Save Files in Other Formats. How to Optimize Color Files for Printing. How to Move Files from Mac to Windows. How to Build GIF Files for the. How to Optimize GIF Color Sets. How to Create a GIF Transparency. How to Build JPEG Files for the. How to Optimize Files with Variable Compression.
5. Working with Tone.
How to Measure and Compare Pixel Values. How to Optimize the Tonal Range. How to Improve Contrast with Curves. How to Use the Dodge, Burn, and Sponge Tools. How to Sharpen Images. How to Use Blur to Sharpen. How to Convert Images to Grayscale.
6. Working with Color.
How to Work with Color Variations. How to Make Global Color Corrections. How to Correct a Range of Colors. How to Make Subtle Color Changes. How to Build Duotones for the. How to Build Duotones, Tritones, and Quadtones Print.
7. Image Editing Basics.
How to Resize Images. How to Add Canvas. How to Crop an Image. How to Flip and Rotate an Image. How to Silhouette an Image.
8. Drawing, Painting, and Filling with Color.
How to Paint an Image. How to Erase an Image. How to Erase a Background. How to Use the History Brush. How to Use the Clone Stamp. How to Draw Graphic Shapes. How to Build a Custom Brush. How to Fill with the Paint Bucket. How to Fill with Patterns. How to Apply Gradients. How to Create Custom Gradients.
9. Using Type.
How to Type to an Image. How to Place Vertical Type. How to Create 3D Text. How to Build Filtered Text Effects. How to Wrap Text.
10. Using Paths.
How to Create a Straight-Edge Path. How to Create Curved Path. How to Edit a Path. How to Convert a Path to a Selection. How to Stroke Paths. How to Fill Paths. How to Create Clipping Paths. How to Export Paths to Illustrator.
11. Working with Layers.
How to Create and Move Layers. How to Link Layers. How to Group Layers. How to Create Layer Sets. How to Transform Layers. How to Create Adjustment Layers. How to Add a Layer Mask. How to Merge and Flatten Layers.
12. Building Web Files.
How to Preview Files in Browsers Platforms. How to Slice Images for the. How to Build Imagesmaps. How to Build Filter-Based GIF Animations. How to Build Text Warp GIF Animations. How to Build JavaScript Rollovers. How to Build a Web Gallery.
13. Special Effects.
How to Build a Glow Effect with Stroke Path. How to Create Lighting Effects. How to Apply a Radial Blur. How to Add Texture. How to Add a Lens Flare. How to Add Noise Texture. How to Simulate Photo Grain. How to Distort an Image with Liquify. How to Create a Halftone Pattern. How to Apply Ripple Effect. How to Brush in a Filler Effect. How to Use Blending Modes.
Glossary.
Index.
Erscheint lt. Verlag | 27.12.2000 |
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Verlagsort | Indianapolis |
Sprache | englisch |
Maße | 205 x 255 mm |
Gewicht | 705 g |
Themenwelt | Informatik ► Grafik / Design ► Digitale Bildverarbeitung |
ISBN-10 | 0-672-31954-3 / 0672319543 |
ISBN-13 | 978-0-672-31954-9 / 9780672319549 |
Zustand | Neuware |
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