Human-Computer Interaction. Advanced Interaction, Modalities, and Techniques
Springer International Publishing (Verlag)
978-3-319-07229-6 (ISBN)
Gesture-Based Interaction.- RemoteHand: A Wireless Myoelectric Interface.- Early Prototyping of 3D-Gesture Interaction within the Presentation- Gesture-Dialog Design Space.- The Study of the Full Cycle of Gesture Interaction, The Continuum between 2D and 3D.- iPanel: A Computer-Vision Based Solution for Interactive Keyboard and Mouse.- Adding Multi-Touch Gesture Interaction in Mobile Web Applications.- Harmonic Navigator: An Innovative, Gesture-Driven User Interface for Exploring Harmonic Spaces in Musical Corpora.- HandyScope: A Remote Control Technique Using Circular Widget on Tabletops.- Comparing Hand Gesture Vocabularies for HCI.- Effectiveness of Virtual Hands in 3D Learning Material.- Proposal of the Effective Method of Generating Characteristic Gestures in Nonverbal Communication.- Hand-Object Interaction: From Grasping to Using.- Model-Based Multi-touch Gesture Interaction for Diagram Editors.- Multi-sensor Finger Ring for Authentication Based on 3D Signatures.- What You DrawIs What You Search: The Analog Gesture.- Remote Collaboration with Spatial AR Support.- Prediction of Multi-touch Gestures during Input.- "Will Use It, Because I Want to Look Cool" A Comparative Study of Simple Computer Interactions Using Touchscreen and In-Air Hand Gestures.- Beyond Presentation - Employing Proactive Intelligent Agents as Social Catalysts.- A Method for Lifelong Gesture Learning Based on Growing Neural Gas.- Gesture, Gaze and Activity Recognition.- The Issues of 3D Hand Gesture and Posture Recognition Using the Kinect.- Frontal-Standing Pose Based Person Identification Using Kinect.- A Virtual Handwriting Tablet Based on Pen Shadow Cues.- HOUDINI: Introducing Object Tracking and Pen Recognition for LLP Tabletops.- Detecting Address Estimation Errors from Users' Reactions in Multi-user Agent Conversation.- Evaluation of Leap Motion Controller with a High Precision Optical Tracking System.- Proposal of a Method to Measure Difficulty Level of Programming Code with Eye-Tracking.- Expressing Observation Direction through Face and Body Rotation in a Multi-user Conversation Setting.- Gaze Location Prediction with Depth Features as Auxiliary Information.- Study and Evaluation of Separability Techniques and Occlusion in Multitouch Surfaces.- Human Activity Recognition from Kinect Captured Data Using Stick Model.- Multi-sensor Based Gestures Recognition with a Smart Finger Ring.- View-Invariant Human Detection from RGB-D Data of Kinect Using Continuous Hidden Markov Model.- A Survey of Datasets for Human Gesture Recognition.- Speech, Natural Language and Conversational Interfaces.- Accessing Cause-Result Relation and Diplomatic Information in Ancient "Journalistic" Texts with Universal Words.- Human Factors in the Design of Arabic-Language Interfaces in Assistive Technologies for Learning Difficulties.- Design and Development of Speech Interaction: A Methodology.- Introducing Consciousnet: Internet Content as an Environment for Human-Machine Interaction.- Can User-Paced, Menu-free Spoken Language Interfaces Improve Dual Task Handling While Driving?.- Chinese Romanization and Its Application in HCI.- Driving with a Speech Interaction System: Effect of Personality on Performance and Attitude of Driver.- Effects of Language Variety on Personality Perception in Embodied Conversational Agents.- Long Text Reading in a Car.- Let's Get Personal: Assessing the Impact of Personal Information in Human-Agent Conversations.- Multimodal Behaviours in Comparable Danish and Polish Human-Human Triadic Spontaneous Interactions.- Building Rapport between Human and ECA: A Pilot Study.- The Effect of Voice Instruction on the Construction of Mental Model.- Discourse Particles and User Characteristics in Naturalistic Human-Computer Interaction.- The Effects of Working Memory Load and Mental Imagery on Metaphoric Meaning Access in Metaphor Comprehension.- Natural and Multimodal Interfaces.- Human Factors in the Design of BCI-Controlled Wheelchairs.- Interface Design and Dynamic Audio.- A Pictorial Interaction Language for Children to Communicate with Cultural Virtual Characters.- Tangible or Not Tangible - A Comparative Study of Interaction Types for Process Modeling Support.- Body Image and Body Schema: Interaction Design for and through Embodied Cognition.- Exploring Initiative Interactions on a Proxemic and Ambient Public Screen.- Evaluation of Tactile Drift Displays in Helicopter.- Development of Interaction Concepts for Touchless Human-Computer Interaction with Geographic Information Systems.- Spyractable: A Tangible User Interface Modular Synthesizer.- Neural Interface Emotiv EPOC and Arduino: Brain-Computer Interaction in a Proof of Concept.- A Heuristic Model of Vibrotactile Haptic Feedbacks Elicitation Based on Empirical Review.- Auditory Emoticons: Iterative Design and Acoustic Characteristics of Emotional Auditory Icons and Earcons.- Natural Forms of Communication and Adaptive Behaviour in Human-Computer-Interaction.- Human-Robot Interaction.- Backchannel Head Nods in Danish First Meeting Encounters with a Humanoid Robot: The Role of Physical Embodiment.- Recommended Considerations for Human-Robot Interaction Communication Requirements.- An Emotional Framework for a Real-Life Worker Simulation: Emotional Valence Scoring Inside a Workflow Enhancement Simulator.- Behavioral Persona for Human-Robot Interaction: A Study Based on Pet Robot.- Robotic Border Crosser TNG - Creating an Interactive Mixed Reality.- Emotion Transmission System Using a Cellular Phone-Type Teleoperated Robot with a Mobile Projector.- Emotions Recognition.- Design of an Emotion Elicitation Framework for Arabic Speakers.- Analysing Emotional Video Using Consumer EEG Hardware.- Emotracking Digital Art.- Estimation of Emotion by Electroencephalography for Music Therapy.- Evaluating User's Emotional Experience in HCI: The PhysiOBS Approach.- Proposal for the Model of Occurrence of Negative Response toward Humanlike Agent Based on Brain Function byQualitative Reasoning.- Current and New Research Perspectives on Dynamic Facial Emotion Detection in Emotional Interface.- Evaluation of Graceful Movement in Virtual Fitting through Expressed Emotional Response and Emotion Expressed via Physiology Measures.
Erscheint lt. Verlag | 27.5.2014 |
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Reihe/Serie | Information Systems and Applications, incl. Internet/Web, and HCI | Lecture Notes in Computer Science |
Zusatzinfo | XXVI, 805 p. 355 illus. |
Verlagsort | Cham |
Sprache | englisch |
Maße | 155 x 235 mm |
Gewicht | 1252 g |
Themenwelt | Mathematik / Informatik ► Informatik ► Betriebssysteme / Server |
Mathematik / Informatik ► Informatik ► Datenbanken | |
Mathematik / Informatik ► Informatik ► Grafik / Design | |
Informatik ► Software Entwicklung ► User Interfaces (HCI) | |
Informatik ► Theorie / Studium ► Künstliche Intelligenz / Robotik | |
Sozialwissenschaften ► Pädagogik | |
Schlagworte | activity recognition • Adaptive Interfaces • Artificial Intelligence • Computertechnik • emotions recognition • empirical studies in HCI • gestural input • HCI • HCI design and evaluation methods • HCI education • human agent interaction • human centered computing • Human Computer Interaction • Human Factors • human robot interaction • Interaction Design • interaction devices • interface design prototyping • Kinect • Mensch-Maschine-Interaktion • mobile computing • Mobile Devices • Multi-agent Systems • Serious Games • Social Computing • touch screens • Transport • Usability Testing • User Experience Design • User Interface Design • Visualization • well-being • Wold Wide Web |
ISBN-10 | 3-319-07229-3 / 3319072293 |
ISBN-13 | 978-3-319-07229-6 / 9783319072296 |
Zustand | Neuware |
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