Unity 2D Game Development
Seiten
2014
Packt Publishing Limited (Verlag)
978-1-84969-256-4 (ISBN)
Packt Publishing Limited (Verlag)
978-1-84969-256-4 (ISBN)
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A fun, easy to follow experience that takes you from an empty project in Unity 4.3+ all the way to a finished, functional 2D platformer, while giving you challenges and ideas to take what you learn in this book and expand upon it. This book is ideal for anyone who wants to learn how to build 2D video games or who just wants to expand their knowledge of the Unity game engine. It would be helpful to know how to navigate your way around Unity and some basic C# before getting started with this book; however, if you don't, no worries we will point you in the right direction!
Dave Calabrese is an independent professional video game developer who has worked in the industry since 2002. Starting as an intern and working his way up to running his own small studio, Cerulean Games, he strives to produce fun and quality entertainment while also inviting others to learn from his experience and mistakes. Dave has had the opportunity to work on branded projects for top names and produce titles for multiple platforms, including Xbox 360, iOS, PC, and Mac. Today, he continues to produce fun and original games, participate in game jams, and author books.
Erscheint lt. Verlag | 18.3.2014 |
---|---|
Verlagsort | Birmingham |
Sprache | englisch |
Maße | 191 x 235 mm |
Themenwelt | Informatik ► Software Entwicklung ► Spieleprogrammierung |
Informatik ► Software Entwicklung ► User Interfaces (HCI) | |
ISBN-10 | 1-84969-256-4 / 1849692564 |
ISBN-13 | 978-1-84969-256-4 / 9781849692564 |
Zustand | Neuware |
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