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Pro Android Augmented Reality - Raghav Sood

Pro Android Augmented Reality (eBook)

(Autor)

eBook Download: PDF
2012 | 1st ed.
XVI, 346 Seiten
Apress (Verlag)
978-1-4302-3946-8 (ISBN)
Systemvoraussetzungen
46,99 inkl. MwSt
(CHF 45,90)
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Augmented reality (AR) offers a live direct or indirect view of a physical, real-world environment, where the elements and surroundings are augmented by computer-generated sensory input such as graphics and GPS data. It makes a game more real. Your social media app puts you where want to be or go. 

Pro Android Augmented Reality walks you through the foundations of building an augmented reality application. From using various software and Android hardware sensors, such as an accelerometer or a magnetometer (compass), you'll learn the building blocks of augmented reality for both marker- and location-based apps.

Case studies are included in this one-of-a-kind book, which pairs nicely with other Android development books. After reading Pro Android Augmented Reality, you'll be able to build augmented reality rich media apps or integrate all the best augmented reality into your favorite Android smartphone and/or tablet.



Raghav Sood, born April 16, 1997, is a young Android developer. He started working with computer seriously after learning HTML, CSS and Javascript while making a website at the age of nine. Over the next three years he developed several websites and quite a few desktop applications. Since then he has learnt several programming languages, including PHP, Java, x86 assembly, PERL and Python. In February, 2011 he received his first Android device, an LG Optimus One running Froyo. The next day he began work on his first Android app. He is currently the owner of an Android tutorial site, an author on the Android Activist site and the developer of 12 Android apps. He regularly takes part in the android-developers Google Group, trying to help whoever he can. Raghav also enjoys reading, photography and robotics. He currently resides in New Delhi, India. This book is his first ever.
Augmented reality (AR) offers a live direct or indirect view of a physical, real-world environment, where the elements and surroundings are augmented by computer-generated sensory input such as graphics and GPS data. It makes a game more real. Your social media app puts you where want to be or go. Pro Android Augmented Reality walks you through the foundations of building an augmented reality application. From using various software and Android hardware sensors, such as an accelerometer or a magnetometer (compass), you'll learn the building blocks of augmented reality for both marker- and location-based apps. Case studies are included in this one-of-a-kind book, which pairs nicely with other Android development books. After reading Pro Android Augmented Reality, you'll be able to build augmented reality rich media apps or integrate all the best augmented reality into your favorite Android smartphone and/or tablet.

Raghav Sood, born April 16, 1997, is a young Android developer. He started working with computer seriously after learning HTML, CSS and Javascript while making a website at the age of nine. Over the next three years he developed several websites and quite a few desktop applications. Since then he has learnt several programming languages, including PHP, Java, x86 assembly, PERL and Python. In February, 2011 he received his first Android device, an LG Optimus One running Froyo. The next day he began work on his first Android app. He is currently the owner of an Android tutorial site, an author on the Android Activist site and the developer of 12 Android apps. He regularly takes part in the android-developers Google Group, trying to help whoever he can. Raghav also enjoys reading, photography and robotics. He currently resides in New Delhi, India. This book is his first ever.


Applications of Augmented Reality
Basics of Augmented Reality on the Android Platform
Adding Overlays
Artificial Horizons
Other Features of Augmented Reality
A Simple App Using AR
A More Complex Project Using More AR Features
A Project Using All AR Features
An AR Game

Erscheint lt. Verlag 8.9.2012
Zusatzinfo XVI, 346 p.
Verlagsort Berkeley
Sprache englisch
Themenwelt Informatik Betriebssysteme / Server Android
Mathematik / Informatik Informatik Netzwerke
Informatik Software Entwicklung Mobile- / App-Entwicklung
Mathematik / Informatik Informatik Theorie / Studium
Informatik Weitere Themen Smartphones / Tablets
ISBN-10 1-4302-3946-8 / 1430239468
ISBN-13 978-1-4302-3946-8 / 9781430239468
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