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Two-Person Zero-Sum Games (eBook)

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eBook Download: PDF
2013 | 4th ed. 2014
XV, 199 Seiten
Springer US (Verlag)
978-1-4614-9050-0 (ISBN)

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Two-Person Zero-Sum Games - Alan Washburn
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Two-person zero-sum game theory deals with situations that are perfectly competitive-there are exactly two decision makers for whom there is no possibility of cooperation or compromise. It is the most fundamental part of game theory, and the part most commonly applied. There are diverse applications to military battles, sports, parlor games, economics and politics. The theory was born in World War II, and has by now matured into a significant and tractable body of knowledge about competitive decision making. The advent of modern, powerful computers has enabled the solution of many games that were once beyond computational reach.

Two-Person Zero-Sum Games, 4th Ed. offers an up-to-date introduction to the subject, especially its computational aspects. Any finite game can be solved by the brute force method of enumerating all possible strategies and then applying linear programming. The trouble is that many interesting games have far too many strategies to enumerate, even with the aid of computers. After introducing ideas, terminology, and the brute force method in the initial chapters, the rest of the book is devoted to classes of games that can be solved without enumerating every strategy. Numerous examples are given, as well as an extensive set of exercises. Many of the exercises are keyed to sheets of an included Excel workbook that can be freely downloaded from the SpringerExtras website. This new edition can be used as either a reference book or as a textbook.


Two-person zero-sum game theory deals with situations that are perfectly competitive-there are exactly two decision makers for whom there is no possibility of cooperation or compromise. It is the most fundamental part of game theory, and the part most commonly applied. There are diverse applications to military battles, sports, parlor games, economics and politics. The theory was born in World War II, and has by now matured into a significant and tractable body of knowledge about competitive decision making. The advent of modern, powerful computers has enabled the solution of many games that were once beyond computational reach.Two-Person Zero-Sum Games, 4th Ed. offers an up-to-date introduction to the subject, especially its computational aspects. Any finite game can be solved by the brute force method of enumerating all possible strategies and then applying linear programming. The trouble is that many interesting games have far too many strategies to enumerate, even with the aid of computers. After introducing ideas, terminology, and the brute force method in the initial chapters, the rest of the book is devoted to classes of games that can be solved without enumerating every strategy. Numerous examples are given, as well as an extensive set of exercises. Many of the exercises are keyed to sheets of an included Excel workbook that can be freely downloaded from the SpringerExtras website. This new edition can be used as either a reference book or as a textbook.

Single Person Background.- Maxmin Versus Minmax.- Matrix Games.- Markov (Multistage) Games.- Games with a Continuum of Strategies.- Blotto Games.- Network Interdiction.- Search Games.- Miscellaneous Games.

Erscheint lt. Verlag 29.11.2013
Reihe/Serie International Series in Operations Research & Management Science
International Series in Operations Research & Management Science
Zusatzinfo XV, 199 p. 62 illus., 12 illus. in color.
Verlagsort New York
Sprache englisch
Original-Titel Two-Person Zero-Sum Games
Themenwelt Mathematik / Informatik Mathematik Statistik
Mathematik / Informatik Mathematik Wahrscheinlichkeit / Kombinatorik
Technik
Wirtschaft Allgemeines / Lexika
Wirtschaft Betriebswirtschaft / Management Planung / Organisation
Wirtschaft Betriebswirtschaft / Management Unternehmensführung / Management
Schlagworte Competition • Game Theory • Markov Games • Max-min • Minimax • TPZS Games
ISBN-10 1-4614-9050-2 / 1461490502
ISBN-13 978-1-4614-9050-0 / 9781461490500
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