Intelligent Technologies for Interactive Entertainment
Springer International Publishing (Verlag)
978-3-319-03891-9 (ISBN)
Personalized Summarization of Broadcasted Soccer Videos with Adaptive Fast-Forwarding.- Real-Time GPU-Based Motion Detection and Tracking Using Full HD.- Feeling Something without Knowing Why: Measuring Emotions toward Archetypal Content.- Web and TV Seamlessly Interlinked: Linked TV.- Interactive TV Potpourris: An Overview of Designing Multi-screen TV.- 3D Head Pose Estimation for TV Setups.- Visualizing Rembrandt: An Artist's Data Visualization.- Stylistic Walk Synthesis Based on Fourier Decomposition.- Automatically Mapping Human Skeletons onto Virtual Character.- Medianeum: Gesture-Based Ergonomic Interaction.- DanSync: A Platform to Study Entrainment and Joint-Action during Spontaneous Dance in the Context of a Social Music Game.- Accuracy Study of a Real-Time Hybrid Sound Source Localization.- Image Surround: Automatic Projector Calibration for Indoor Adaptive Projection.- Multimodal Analysis of Laughter for an Interactive System.
Erscheint lt. Verlag | 11.12.2013 |
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Reihe/Serie | Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering |
Zusatzinfo | XIV, 200 p. 92 illus. |
Verlagsort | Cham |
Sprache | englisch |
Maße | 155 x 235 mm |
Gewicht | 334 g |
Themenwelt | Mathematik / Informatik ► Informatik ► Grafik / Design |
Schlagworte | behavior tracking • future of television • gesture recognition • smart rooms • Speech Synthesis |
ISBN-10 | 3-319-03891-5 / 3319038915 |
ISBN-13 | 978-3-319-03891-9 / 9783319038919 |
Zustand | Neuware |
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