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Composing Interactive Music - Todd Winkler

Composing Interactive Music

Techniques and Ideas Using Max

(Autor)

Buch | Softcover
368 Seiten
2001
MIT Press (Verlag)
978-0-262-73139-3 (ISBN)
CHF 17,90 inkl. MwSt
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Winkler presents both the technical and aesthetic possibilities of interactive music, an increasingly popular area of computer music.
Interactive music refers to a composition or improvisation in which software interprets live performances to produce music generated or modified by computers. In Composing Interactive Music, Todd Winkler presents both the technical and aesthetic possibilities of this increasingly popular area of computer music. His own numerous compositions have been the laboratory for the research and development that resulted in this book.

The author's examples use a graphical programming language called Max. Each example in the text is accompanied by a picture of how it appears on the computer screen. The same examples are included as software on the accompanying CD-ROM, playable on a Macintosh computer with a MIDI keyboard.

Although the book is aimed at those interested in writing music and software using Max, the casual reader can learn the basic concepts of interactive composition by just reading the text, without running any software. The book concludes with a discussion of recent multimedia work incorporating projected images and video playback with sound for concert performances and art installations.

Todd Winkler is an award-winning composer whose works for interactive technology and mixed media have been performed at major international festivals. He is Assistant Professor of Music at Brown University, where he is Director of the MacColl Studios for Electronic Music.

Part 1 Introduction, history and theory: introduction and background; interaction - defining relationships between computers and performers. Part 2 Programming foundation: graphic programming with Max; program structure and design; interface design. Part 3 Core components: the computer as listener - analyzing and storing performance data; composer objects. Part 4 Advanced techniques and concepts: sound design; score objects - compositional strategies, structures, and timing mechanisms; interactive multimedia and new controllers.

Reihe/Serie The MIT Press
Zusatzinfo 198 illus., CD-ROM; 396 Illustrations, unspecified
Verlagsort Cambridge, Mass.
Sprache englisch
Maße 175 x 254 mm
Gewicht 658 g
Themenwelt Kunst / Musik / Theater Musik Musiktheorie / Musiklehre
Mathematik / Informatik Informatik
ISBN-10 0-262-73139-8 / 0262731398
ISBN-13 978-0-262-73139-3 / 9780262731393
Zustand Neuware
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