Foundation Flash CS4 for Designers
Apress (Verlag)
978-1-4302-1093-1 (ISBN)
This book focuses on the core skill set you need to feel at home with Flash CS4, and also introduces you to some of the biggest names in today's Flash community through interviews and actual "How To" examples, so you can learn from the masters. You will start by studying the Flash CS4 interface, and while you're at it, you'll be guided toward mastery of the fundamentals, such as movie clips, text, and graphics, which will lead you into some of the more fascinating aspects of Flash, including audio, video, animation, and 3D transformations.
By the time you finish, you will have created an MP3 player and a Flash video player, been introduced to the basics of ActionScript 3.0, learned how to combine Flash with XML, styled Flash text with CSS, created animated scenes, and worked your way through a host of additional projects. All of these exercises are designed to give you the knowledge necessary to master Flash CS4 from the ground up. If you're already a seasoned Flash designer, this book will get you up to speed with the fourth version in relatively short order.
This book covers all of the new Flash CS4 features, such as the new animation and 3D tools, the new Adobe Media Encoder, and a pair of the coolest new additions to the tools panel: a spray brush tool and a deco tool.
You can discover more about this book, download source code, and more atthe book's companion website: www.foundationflashcs4.com.
Tom Green is a professor of interactive media in the School of Media Studies at Humber College Institute of Technology and Advanced Learning in Toronto. He has written four previous books on Macromedia technologies, and many articles for numerous magazines and web sites, including the MX Developers Journal, Community MX, and Computer arts. Lastly, he has spoken at over 20 conferences internationally, including FITC, MX North, Digital Design World, TODCON, and SparkEurope.
Learning the Flash CS4 Professional Interface.- Creating Artwork in Flash.- Symbols and Libraries.- Actionscript Basics.- Audio.- Text.- Animation.- Animation, Part 2.- Flash Gets a Third Dimension.- Video.- Building Interfaces with the UI Components.- CSS.- XML (Dynamic Data).- Building Stuff.- Optimizing and Publishing Flash Movies.
Erscheint lt. Verlag | 13.10.2009 |
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Zusatzinfo | XXVIII, 650 p. |
Verlagsort | Berlin |
Sprache | englisch |
Maße | 191 x 229 mm |
Themenwelt | Informatik ► Grafik / Design ► Digitale Bildverarbeitung |
Informatik ► Grafik / Design ► Film- / Video-Bearbeitung | |
Mathematik / Informatik ► Informatik ► Netzwerke | |
Informatik ► Theorie / Studium ► Künstliche Intelligenz / Robotik | |
Mathematik / Informatik ► Informatik ► Web / Internet | |
Schlagworte | Flash (Software) |
ISBN-10 | 1-4302-1093-1 / 1430210931 |
ISBN-13 | 978-1-4302-1093-1 / 9781430210931 |
Zustand | Neuware |
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