Processing
Apress (Verlag)
978-1-59059-617-3 (ISBN)
If you're interested in creating cutting-edge code-based art and animations, you've come to the right place! Processing (available at www.processing.org) is a revolutionary open source programming language and environment designed to bridge the gap between programming and art, allowing non-programmers to learn programming fundamentals as easily as possible, and empowering anyone to produce beautiful creations using math patterns. With the software freely available, Processing provides an accessible alternative to using Flash for creative coding and computational art--both on and off the Web.
This book is written especially for artists, designers, and other creative professionals and students exploring code art, graphics programming, and computational aesthetics. The book provides a solid and comprehensive foundation in programming, including object-oriented principles, and introduces you to the easy-to-grasp Processing language, so no previous coding experience is necessary. The book then goes through using Processing to code lines, curves, shapes, and motion, continuing to the point where you'll have mastered Processing and can really start to unleash your creativity with realistic physics, interactivity, and 3D! In the final chapter, you'll even learn how to extend your Processing skills by working directly with the powerful Java programming languagethe language Processing itself is built with.
Ira Greenberg directs the Center of Creative Computation and is Associate Professor with a joint appointment in the Meadows School of the Arts and Lyle School of Engineering at Southern Methodist University, Dallas TX. He is the author of Processing: Creative Coding and Computational Art and The Essential Guide to Processing for Flash Developers, both from friends of ED/Apress. Ira received his BFA from Cornell University and his MFA from the University of Pennsylvania.
Theory of Processing and Computational Art.- Code Art.- Creative Coding.- Code Grammar 101.- Computer Graphics, the Fun, Easy Way.- The Processing Environment.- Putting Theory into Practice.- Lines.- Curves.- Object-Oriented Programming.- Shapes.- Color and Imaging.- Motion.- Interactivity.- 3D.
Erscheint lt. Verlag | 25.2.2008 |
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Zusatzinfo | XXX, 810 p. |
Verlagsort | Berkley |
Sprache | englisch |
Maße | 178 x 235 mm |
Themenwelt | Mathematik / Informatik ► Informatik ► Betriebssysteme / Server |
Informatik ► Grafik / Design ► Digitale Bildverarbeitung | |
Mathematik / Informatik ► Informatik ► Software Entwicklung | |
ISBN-10 | 1-59059-617-X / 159059617X |
ISBN-13 | 978-1-59059-617-3 / 9781590596173 |
Zustand | Neuware |
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