Production Methods
Springer London Ltd (Verlag)
978-1-4471-1115-3 (ISBN)
1 Introduction.- 2 Evaluating Software Engineering Modelling Concepts for Interactive Narratives Design.- 3 Interaction Styles in Development Tools for Virtual Reality Applications.- 4 In the Mists of Prehistory: Scriptwriting for Interactive 3D Documentaries on the Nordic Bronze Age.- 5 From Music to 3D Scenography and Back Again.- 6 The Making of a Pedagogical Tool for Picture Analysis and Picture Construction.- 7 From Archaeological Findings over Scale Models and Pencil Drawings to Digital Images.- 8 Dramaturgy in Building Multimedia Performances: Devising and Analysing.- 9 The Family Factory: Developing New Methods for Live 3D Animation.- 10 The Evolution of Computer Bugs: An Interdisciplinary Team Work.- 11 Artists in the Virtual Studio.- 12 Morgana: From Vision to Visualisation.- Author Index.
Zusatzinfo | VIII, 271 p. |
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Verlagsort | England |
Sprache | englisch |
Maße | 155 x 235 mm |
Themenwelt | Mathematik / Informatik ► Informatik ► Betriebssysteme / Server |
Mathematik / Informatik ► Informatik ► Grafik / Design | |
Mathematik / Informatik ► Informatik ► Netzwerke | |
Informatik ► Software Entwicklung ► User Interfaces (HCI) | |
Schlagworte | ART • Desing • Film production • Game Development • Multimedia Applications • Software engineering • Theatre Production |
ISBN-10 | 1-4471-1115-X / 144711115X |
ISBN-13 | 978-1-4471-1115-3 / 9781447111153 |
Zustand | Neuware |
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