UnrealScript Game Programming Cookbook
Seiten
2013
Packt Publishing Limited (Verlag)
978-1-84969-556-5 (ISBN)
Packt Publishing Limited (Verlag)
978-1-84969-556-5 (ISBN)
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Filled with a practical collection of recipes, the UnrealScript Game Programming Cookbook is full of clear step-by-step instructions that help you harness the powerful scripting language to supplement and add AAA quality to your very own projects. This essential Cookbook has been assembled with both the hobbyist and professional developer in mind. A solid foundation of object oriented programming knowledge will be required. All examples can be replicated and used by UDK and in some cases other software and tools - all of which are available for free - can be used too.
Dave Voyles has been working with the Unreal Development Kit for several years, as both a programmer and level designer, in addition to programming with C# and XNA. Earlier this year he released Piz-ong on Microsoft's XBLIG platform. He's currently working on his MBA in Advanced Information Systems.He is also the managing editor of Armless Octopus, a site dedicated to covering independent game development, trade events, and industry news. Dave has also had the opportunity to speak at the Game Developer's Conferences, both in San Francisco and in Germany.
Erscheint lt. Verlag | 20.2.2013 |
---|---|
Verlagsort | Birmingham |
Sprache | englisch |
Maße | 191 x 235 mm |
Themenwelt | Informatik ► Software Entwicklung ► Objektorientierung |
Informatik ► Software Entwicklung ► Spieleprogrammierung | |
ISBN-10 | 1-84969-556-3 / 1849695563 |
ISBN-13 | 978-1-84969-556-5 / 9781849695565 |
Zustand | Neuware |
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