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Advanced Use Case Modeling - Frank Armour, Granville Miller

Advanced Use Case Modeling

Software Systems
Buch | Softcover
464 Seiten
2001
Addison Wesley (Verlag)
978-0-201-61592-0 (ISBN)
CHF 71,75 inkl. MwSt
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Offering an introduction to use cases, this book presents a collection of examples, explanations, and advice on how to work with use cases.
Use cases are increasingly popular, but many large organizations find it difficult to develop the complex use case models they need -- and poorly developed models fail to achieve their goals. In Advanced Use Case Modeling, Volume I, two leading use case experts present proven techniques for applying use cases in even the most challenging environments. The book begins with a clear, rigorous, example-driven explanation of the fundamental concepts of use cases. Next, the authors introduce repeatable processes for developing use cases that successfully drive systems design. Readers will learn the traps and pitfalls of use case design and how to avoid them; then discover new techniques for addressing the most important use case modeling issues -- several of which have never before been discussed in a book. All descriptions and examples reflect the latest UML notation. For all object-oriented designers, analysts, and software engineers -- and for all managers and users involved in object-oriented development projects.

Frank Armour is currently on the faculty of the Kogod School of Business at American University and is a senior consultant for American Management Systems (AMS). He has been the lead object methodologist at AMS, assisting AMS object projects in such areas as use case modeling, object concepts, project management, methods, and tools. Granville Miller is a pioneer in the application of use cases in developing advanced frameworks for software systems. He has spent 13 years working with object-oriented systems in the software industry, working to advance object-oriented technology at IBM, Nortel Networks, BroadBand Technologies, and Make Systems. 0201615924AB04062001

Foreword.


Preface.


Introduction.
I. FUNDAMENTALS.

1. Actors.


What Is an Actor?



Why Define Actors?



How to Find the Actors.



Primary and Secondary Actor Types.



Actor Personalities.



Abstract Actors.



Actor Notation.



Conclusion.

2. Use Cases.


Finding Use Cases.



Describing Use Cases.



Refactoring the Use Case Model.



Extending the UML Use Case Process.



Organizing the Use Case Model.



Another Approach to Building a Use Case Model.



Conclusion.

II. PROJECT INITIATION.

3. Scoping the System: Vision Document and Business Case.


Describing the Problem: Vision Document.



Tackling the Dark Side.



Determining Project Feasibility: Business Case.



Writing the Business Case.



Revising the Business Case.



Conclusion.

4. Balancing the Software System Use Case Model.


Analyzing the Domain.



Documenting the Interfaces.



Defining a Software Architecture.



Packaging the Architecture.



Conclusion.

III. ADVANCED USE CASE MODELING FRAMEWORK: INITIAL USE CASE MODEL.

5. Introduction to the System Use Case Modeling.


Process Framework.



@AHEADS = Need for a Software Development Process.



Advanced Use Case Modeling Process Framework.



Creating or Customizing a Process Framework for a Specific Project.



Conclusion.

6. Preparing for Use Case Modeling and Determining Use Case Approach.


Perform a Stakeholder Analysis.



Select and Customize a Use Case Process Framework.



Select Use Case Standards, Templates, and Tools.



Determine Training and Mentoring Needs.



Conclusion.

7. Performing Initial Use Case Modeling.


Develop Context Diagram.



Identify the Major Actors.



Discover the Conceptual System Use Cases.



Develop Initial Use Case Diagram.



Determine/Refine the Conceptual Business Objects.



Relationship of Use Cases and the Object Model.



Packaging and Validating the Use Case Conceptual Model.



Conclusion.

IV. ADVANCED USE CASE MODELING FRAMEWORK: EXPANDING THE USE CASE MODEL.

8. Develop Base Use Case Descriptions.


Fields in a Base Use Case Description.



Getting Started Creating Base Use Case Descriptions.



Finding New Use Cases.



Conclusion.

9. Elaborate the Base Use Case Description.


Describing Alternative Flows.



Text-Based Conditional and Iterative Logic in the Flow of Events.



Using Activity Diagrams to Represent a Complex Flow of Events.



Activity Diagrams versus Detailed Text.



Conclusion.

10. Model Extend, Include, and Generalization Relationships.


Extend Relationships.



Include Relationships.



Generalization Relationships.



Bringing Together Extend, Include, and Generalization Relationships.



Conclusion.

11. Add Supplemental Information to the Use Case Model.


Use Case Priorities.



Nonbehavioral Requirements.



Interface Analysis.



Focusing on Behavioral Details of Individual Use Case Activities.



Documenting Details of Business Procedures and Rules.



Conclusion.

12. Map Use Cases to Object Models.


Analysis Object Modeling.



Parallel Use Case and Object Modeling.



Basic CRUD Matrix.



Expanded CRUD Matrix.



Analysis Sequence Diagrams.



Mapping Use Cases to Object Models Using Sequence Diagrams.



Issues with Using Sequence Diagrams during Analysis.



Conclusion.

13. Develop Instance Scenarios.


Use Case Instances Model Specific Executions of a Use Case.



Use Cases Are to Object Classes as Use Case Instances Are to Object Instances.



Why Create Use Case Instances?



Use Case Instances Can Be Applied Informally.



Use Cases Can Be Applied More Formally.



Layout of a Use Case Instance Description.



Finding and Creating Use Case Instances.



Conclusion.

14. Create Test Cases and Documentation.


Creating a Test Strategy.



Creating a Test Plan.



Elements of a Test Plan.



Creating Test Cases.



Testing Range/Error Handling.



Testing Interactions.



Creating User Documentation.



Conclusion.

15. Organize the Use Cases.


Business Function Packages.



Superordinate and Subordinate Use Cases.



Dependency Streams.



Activity Diagrams to Model Use Case Dependencies.



Model Views.



Putting It All Together in a System Use Case Model.



Conclusion.

V. ADDITIONAL TOPICS.

16. Building User Interfaces.


Conceptual User Interface Design.



Creating Conceptual Models from Use Cases.



Physical User Interface Design.



Conclusion.

17. Coping with Change.


Requirements Churn.



Source of Change.



Accelerating Change.



Managing Change.



Change Cases.



Changes to the Use Case Model.



Conclusion.

18. Creating Your Advanced Use Case Modeling Process.


Effect of the Project and Project Team on Ceremony.



Effects of Artifacts on Ceremony.



Development Case.



Iterative Development and the Development Case.



Conclusion.

19. Ensuring a Successful Use Case Modeling Effort.


Appropriate Level of Detail and Organization in the Use Case Model.



Attributes of a Good Use Case Model When Specifying Requirements.



Incremental and Iterative Development with Use Cases.



Know When Not to Use Cases.



Questions to Ask When Use Case Modeling.



Conclusion.

Appendix A: Use Case Development Review Checklist.
Appendix B: Development Case for Advanced Use Case Modeling.
Appendix C: Simplified Loan Processing System.
Appendix D: Simplified Loan Processing System User Interface Specification.
Bibliography.
Index. 0201615924T04062001

Erscheint lt. Verlag 31.1.2001
Verlagsort Boston
Sprache englisch
Maße 189 x 235 mm
Gewicht 704 g
Themenwelt Informatik Software Entwicklung Objektorientierung
Informatik Software Entwicklung UML
ISBN-10 0-201-61592-4 / 0201615924
ISBN-13 978-0-201-61592-0 / 9780201615920
Zustand Neuware
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