Learn Android App Development
Apress (Verlag)
978-1-4302-5746-2 (ISBN)
You'll also learn best practices that ensure your code will be efficient and perform well.
Get an accelerated but complete enough treatment of the fundamentals of Java necessary to get you started.
Design your first app using prototyping and other design methods.
Build your first Android app using the code given over the course of the book.
Finally, debug and distribute your first app on Google Play or other Android app store.
After reading this book, you'll have your first app ready and on the app store, earning you the prestige and the money you seek.
Wallace Jackson has been writing for leading multimedia publications about his work in new media content development since the advent of Multimedia Producer Magazine nearly two decades ago, when he wrote about computer processor architectures for centerfolds (removable "mini-issue" insert) distributed at SIGGRAPH. Since then, Wallace has written for several other publications about his work in interactive 3D and new media advertising campaign design, including 3D Artist,Desktop Publishers Journal, CrossMedia, AVvideo and Kiosk Magazine.
* Building Your Android Software Development Environment * Exploring Android App Development: Building Your First Hello World App using the Lingo * A Java for Android Primer: Enhancing our Hello World Application * Designing User Interface Layouts via Android ViewGroup and Activity Classes * Using Intents and Events to make an Android Application Interactive * Populating a UI Design with Android Widgets via Android's View Class * Introduction to Graphics Design in Android: Concepts and Techniques * Compositing in Android: Advanced Graphical User Interface Design * Android Image Animation: Frame Animation Using XML Constructs * Android Vector Animation: Procedural Animation via XML Constructs * An Introduction to Digital Video: Video Concepts and Data Optimization * Playing Digital Video in Android Apps using the Android VideoView Class * An Introduction to Digital Audio: Audio Concepts and Data Optimization * Playing Digital Audio in Android Apps using the Android MediaPlayer Class * Audio Sequencing for Android Apps using the Android SoundPool Class * Using Services to make your Android Application Functional * Using Broadcast Receivers to allow an Android Application to Communicate * Using Intents to Invoke Android Inter-Application Programming * Using Android's SQLite Class to store and access Custom Data * Appendix A
Zusatzinfo | 347 Illustrations, black and white; XXIII, 548 p. 347 illus. |
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Verlagsort | Berlin |
Sprache | englisch |
Maße | 178 x 254 mm |
Themenwelt | Mathematik / Informatik ► Informatik ► Netzwerke |
Informatik ► Software Entwicklung ► Mobile- / App-Entwicklung | |
Informatik ► Software Entwicklung ► Spieleprogrammierung | |
Informatik ► Weitere Themen ► Smartphones / Tablets | |
ISBN-10 | 1-4302-5746-6 / 1430257466 |
ISBN-13 | 978-1-4302-5746-2 / 9781430257462 |
Zustand | Neuware |
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