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Schaum’s Outline of Computer Graphics 2/E - Zhigang Xiang, Roy Plastock

Schaum’s Outline of Computer Graphics 2/E

Buch | Softcover
347 Seiten
2000 | 2nd edition
Schaum Outline Series (Verlag)
978-0-07-135781-4 (ISBN)
CHF 41,85 inkl. MwSt
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Giving coverage of Computer Graphics, from the traditional 2D to the 3D advances, this work includes simplified explanations of the algorithmic aspects of image synthesis; hundreds of solved problems in computer graphics, including step-by-step annotations; and examples and worked problems that help you master computer graphics.
This book helps you master the fundamentals of computer graphics with Schaum's - the high-performance study guide. It will help you cut study time, home problem-solving skills, and achieve your personal best on exams! Students love "Schaum's Outlines" because they produce results. Each year, hundreds of thousands of students improve their test scores and final grades with these indispensable study guides. Get the edge on your classmates. Use Schaum's!If you don't have a lot of time, but want to excel in class, this book helps you: use detailed examples to solve problems; brush up before tests; find answers fast; study quickly and more effectively; and get the big picture without spending hours poring over lengthy textbooks. "Schaum's Outlines" give you the information your teachers expect you to know in a handy and succinct format - without overwhelming you with unnecessary jargon. You get a complete overview of the subject. Plus, you get plenty of practice exercises to test your skill. Compatible with any classroom text, Schaum's let you study at your own pace and remind you of all the important facts you need to remember - fast!
And Schaum's are so complete, they're perfect for preparing for graduate or professional exams.Inside, you will find: full coverage of Computer Graphics, from the traditional 2D to the recent 3D advances; simplified explanations of the algorithmic aspects of image synthesis; hundreds of solved problems in computer graphics, including step-by-step annotations; and examples and worked problems that help you master computer graphics. If you want top grades and a thorough understanding of computer graphics, this powerful study tool is the best tutor you can have! The chapters include: Introduction, Image Representation, Scan Conversion, Two-Dimensional Transformations, Two-Dimensional Viewing and Clipping, Three-Dimensional Transformations, Mathematics of Projection, Three-Dimensional Viewing and Clipping, Geometric Represenation, Hidden Surfaces, Color and Shading Models, and Ray Tracing. The appendixes include: Mathematics for Two-Dimensional computer Graphics, and Mathematics for Three-Dimensional Computer Graphics.

Zhigang Xiang (Rego Park, NY) is Associate Professor of Computer Science at Queens College and at the Graduate School and University Center of the City University of New York.

Introduction. Image Represenation. Scan Conversion. Two-Dimensional Transformations. Two-Dimensional Viewing and Clipping. Three-Dimensional Transformations. Mathematics of Projection. Three-Dimensional viewing and Clipping. Geometric Represenation. Hidden Surfaces. Color and Shading Models. Ray Tracing. Mathematics for Two-Dimensional Computer Graphics. Mathematics for Three-Dimensional Computer Graphics.

Erscheint lt. Verlag 16.9.2000
Zusatzinfo 290 Illustrations
Verlagsort New York
Sprache englisch
Maße 203 x 267 mm
Gewicht 807 g
Themenwelt Informatik Grafik / Design Digitale Bildverarbeitung
ISBN-10 0-07-135781-5 / 0071357815
ISBN-13 978-0-07-135781-4 / 9780071357814
Zustand Neuware
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