Jump Start CoffeeScript
Get up to speed with CoffeeScript in a weekend
Seiten
2012
SitePoint Pty Ltd (Verlag)
978-0-9872478-2-7 (ISBN)
SitePoint Pty Ltd (Verlag)
978-0-9872478-2-7 (ISBN)
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A practical and concise introduction to CoffeeScript, a programming language that compiles into JavaScript and that makes working with JavaScript easier.
The book lays out the basics of the language, its syntax, and the interesting features that set it apart from JavaScript. It should satisfy anyone with an intermediate level of understanding of JavaScript who needs a conceptual and practical introduction to CoffeeScript.
The book is based around a practical project, leading you through the building of a simple HTML-based 2D game, and explaining the language's philosophy, syntax, and features step-by-step along the way. You'll be able to see results on-screen from the very beginning, starting with a simple JavaScript drawing function transformed into CoffeeScript.
The game's code is based on well- understood principles and prior art, using common, simple programming patterns that are easy to grasp while also demonstrating CoffeeScript's expressiveness. This is a fun and fast-paced book that rewards you for each completed step with interesting game features.
You will finish the book with the sense of accomplishment that comes from building something fun, as well as having gained a solid understanding of CoffeeScript and an interest in exploring its more advanced features.
The book lays out the basics of the language, its syntax, and the interesting features that set it apart from JavaScript. It should satisfy anyone with an intermediate level of understanding of JavaScript who needs a conceptual and practical introduction to CoffeeScript.
The book is based around a practical project, leading you through the building of a simple HTML-based 2D game, and explaining the language's philosophy, syntax, and features step-by-step along the way. You'll be able to see results on-screen from the very beginning, starting with a simple JavaScript drawing function transformed into CoffeeScript.
The game's code is based on well- understood principles and prior art, using common, simple programming patterns that are easy to grasp while also demonstrating CoffeeScript's expressiveness. This is a fun and fast-paced book that rewards you for each completed step with interesting game features.
You will finish the book with the sense of accomplishment that comes from building something fun, as well as having gained a solid understanding of CoffeeScript and an interest in exploring its more advanced features.
Sporting a Masters in Information Technology and a lifetime of experience on the "web of hard knocks," Earle Castledine (Mr Speaker) holds an interest in everything to do with computers. A Senior Systems Analyst and JavaScript expert - he is equally happy in the muddy pits of .NET code as in the fluffy fields of client-side interaction development. Co-creator of the client-side opus TurnTubelis, Earle recognizes the Internet not as a lubricant for social change, but as a vehicle for unleashing frivolous ECMAScript gadgets and interesting time-wasting technologies.
Erscheint lt. Verlag | 31.12.2012 |
---|---|
Verlagsort | Victoria |
Sprache | englisch |
Maße | 179 x 228 mm |
Gewicht | 295 g |
Einbandart | Paperback |
Themenwelt | Informatik ► Web / Internet ► JavaScript |
Informatik ► Web / Internet ► Web Design / Usability | |
ISBN-10 | 0-9872478-2-4 / 0987247824 |
ISBN-13 | 978-0-9872478-2-7 / 9780987247827 |
Zustand | Neuware |
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