Software Essentials
Chapman & Hall/CRC (Verlag)
978-1-4398-4120-4 (ISBN)
Delineates malleable and stable characteristics of software design
Explains how to evaluate the short- and long-term costs and benefits of design decisions
Compares and contrasts design solutions, such as composition versus inheritance
Includes supportive appendices and a glossary of over 200 common terms
Covers key topics such as polymorphism, overloading, and more
While extensive examples are given in C# and/or C++, often demonstrating alternative solutions, design—not syntax—remains the focal point of Software Essentials: Design and Construction.
About the Cover:
Although capacity may be a problem for a doghouse, other requirements are usually minimal. Unlike skyscrapers, doghouses are simple units. They do not require plumbing, electricity, fire alarms, elevators, or ventilation systems, and they do not need to be built to code or pass inspections.
The range of complexity in software design is similar. Given available software tools and libraries—many of which are free—hobbyists can build small or short-lived computer apps. Yet, design for software longevity, security, and efficiency can be intricate—as is the design of large-scale systems. How can a software developer prepare to manage such complexity? By understanding the essential building blocks of software design and construction.
Adair Dingle is a professor of computer science and software engineering at Seattle University, Washington, USA. She holds a B.Sc in mathematics from Duke University, Durham, North Carolina, USA; a M.Sc in computer science from Northwestern University, Evanston, Illinois, USA; and a Ph.D in computer science from the University of Texas at Dallas, USA. She is coauthor of the book, C++: Memory First, and her work has been published in numerous refereed journals and conference proceedings. Her research interests include computer game dynamics, efficient memory management for object-oriented programming languages and applications, and patterns as tools for software engineering education.
Section I: Software Construction. Software Complexity and Modeling. Software Development. Section II: Software Fundamentals. Functionality. Memory. Design and Documentation. Section III: Software Design. Structural Design. Behavioral Design. Design Alternatives and Perspectives. Section IV: Software Durability. Software Correctness. Software Longevity.
Reihe/Serie | Chapman & Hall/CRC Innovations in Software Engineering and Software Development Series |
---|---|
Zusatzinfo | 69 Tables, black and white; 49 Illustrations, black and white |
Sprache | englisch |
Maße | 156 x 234 mm |
Gewicht | 861 g |
Themenwelt | Mathematik / Informatik ► Informatik ► Software Entwicklung |
ISBN-10 | 1-4398-4120-9 / 1439841209 |
ISBN-13 | 978-1-4398-4120-4 / 9781439841204 |
Zustand | Neuware |
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