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Pervasive Computing -

Pervasive Computing

Innovations in Intelligent Multimedia and Applications
Buch | Softcover
461 Seiten
2012
Springer London Ltd (Verlag)
978-1-4471-2514-3 (ISBN)
CHF 247,15 inkl. MwSt
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The main objective of pervasive computing systems is to create environments where computers become invisible by being seamlessly integrated and connected into our everyday environment, where such embedded computers can then provide inf- mation and exercise intelligent control when needed, but without being obtrusive. Pervasive computing and intelligent multimedia technologies are becoming incre- ingly important to the modern way of living. However, many of their potential applications have not yet been fully realized. Intelligent multimedia allows dynamic selection, composition and presentation of the most appropriate multimedia content based on user preferences. A variety of applications of pervasive computing and - telligent multimedia are being developed for all walks of personal and business life. Pervasive computing (often synonymously called ubiquitous computing, palpable computing or ambient intelligence) is an emerging ?eld of research that brings in revolutionary paradigms for computing models in the 21st century. Pervasive c- puting is the trend towards increasingly ubiquitous connected computing devices in the environment, a trend being brought about by a convergence of advanced el- tronic – and particularly, wireless – technologies and the Internet. Recent advances in pervasive computers, networks, telecommunications and information technology, along with the proliferation of multimedia mobile devices – such as laptops, iPods, personal digital assistants (PDAs) and cellular telephones – have further stimulated the development of intelligent pervasive multimedia applications. These key te- nologiesarecreatingamultimediarevolutionthatwillhavesigni?cantimpactacross a wide spectrum of consumer, business, healthcare and governmental domains.

Intelligent Multimedia and Pervasive Systems.- Wireless Adaptive Therapeutic TeleGaming in a Pervasive Computing Environment.- Intelligent Behaviour Modelling and Control for Mobile Manipulators.- Resource-Aware Fuzzy Logic Control of Video Streaming over IP and Wireless Networks.- Indexing Video Summaries for Quick Video Browsing.- Sensorized Garment Augmented 3D Pervasive Virtual Reality System.- Creating Innovative Solutions for Future Hotel Rooms with Intelligent Multimedia and Pervasive Computing.- Mobile Virtual Environments in Pervasive Computing.- Ambient Intelligence and Ubiquitous Computing.- AI Techniques in a Context-Aware Ubiquitous Environment.- A Distributed Ambient Intelligence Based Multi-Agent System for Alzheimer Health Care.- Volcano Monitoring: A Case Study in Pervasive Computing.- SiC: An Agent Based Architecture for Preventing and Detecting Attacks to Ubiquitous Databases.- HoCaMA: Home Care Hybrid Multiagent Architecture.- Web Service and Situation Awareness in Pervasive Computing.- Semantic Annotation for Web Service Processes in Pervasive Computing.- Situation-Aware Adaptive Processing (SAAP) of Data Streams.- Pervasive Networks and E-commerce.- A Scalable P2P Video Streaming Framework.- QoE in Pervasive Telecommunication Systems.- Agents Based e-Commerce and Securing Exchanged Information.- Neighbor Selection in Peer-to-Peer Overlay Networks: A Swarm Intelligence Approach.- Analysis of Pervasive Mobile Ad Hoc Routing Protocols.

Reihe/Serie Computer Communications and Networks
Zusatzinfo 176 Illustrations, black and white; XXI, 461 p. 176 illus.
Verlagsort England
Sprache englisch
Maße 155 x 235 mm
Themenwelt Mathematik / Informatik Informatik Grafik / Design
Mathematik / Informatik Informatik Netzwerke
Mathematik / Informatik Informatik Theorie / Studium
Informatik Weitere Themen Smartphones / Tablets
Schlagworte Pervasive Computing
ISBN-10 1-4471-2514-2 / 1447125142
ISBN-13 978-1-4471-2514-3 / 9781447125143
Zustand Neuware
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