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Sams Teach Yourself Google SketchUp 8 in 10 Minutes - Steven Holzner

Sams Teach Yourself Google SketchUp 8 in 10 Minutes

(Autor)

Buch | Softcover
240 Seiten
2011
Sams Publishing (Verlag)
978-0-672-33547-1 (ISBN)
CHF 20,85 inkl. MwSt
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Sams Teach Yourself Google SketchUp™ 8 in 10 Minutes

 

Steven Holzner

 

Sams Teach Yourself Google SketchUp 8 in 10 Minutes gives you straightforward, practical answers when you need fast results. By working through its 10-minute lessons you’ll learn all you need to use Google’s free SketchUp 8 to create pro-quality 3D models of practically anything!

Tips point out shortcuts and solutions

Cautions help you avoid common pitfalls

Notes provide additional information

 

10 minutes is all you need to learn how to…



Quickly get up and running with SketchUp 8
Draw basic figures with the Rectangle, Circle, Polygon, and Arc tools
Create freehand drawings of any shape
Incorporate text into your models–even 3D text
Convert 2D models to 3D using Push/Pull, Move, Rotate, and other tools
Control your view of 3D objects with Orbit, Pan, and Zoom
Accurately measure lengths and angles
Create construction guides with Tape Measure, Dimensioning, and the Protractor
Organize your models into components and groups
Paint SketchUp objects in realistic colors
Scale your models simply by dragging your mouse
Use the innovative Follow-Me tool to quickly create complex 3D models
Instantly repeat edges and surfaces at offsets from the original
Draw cross-sections through any surface

 

Category:  Graphics & Design

Covers: Google SketchUp 8 Free Edition

User Level:  Beginning

 

Steven Holzner is the award-winning author of more than 100 books, specializing in online topics such as Google Buzz, Gmail, and more. He’s been a contributing editor of PC Magazine and has specialized in online computing for many years. His books have sold more than 2.5 million copies and have been translated into 18 languages. Steve graduated from MIT and earned his PhD at Cornell. He’s been a very popular member of the faculty at both MIT and Cornell, teaching thousands of students over the years. He also runs his own software company and teaches weeklong classes to corporate programmers around the country.

Introduction 1

Chapter 1 Welcome to SketchUp

Getting Started with SketchUp ..................................................5

Drawing Lines..........................................................................7

Drawing Simple Figures ............................................................7

Pushing (or Pulling) for 3D ........................................................9

Panning and Orbiting ..............................................................10

Rotating and Moving ..............................................................15

Painting ................................................................................17

Using the Component Libraries ..............................................18

Zooming................................................................................19

Creating Guides and Dimension Indicators ..............................22

Lots of Cool Stuff Coming Up ................................................23

Chapter 2 Up and Running with SketchUp

What SketchUp Is All About ....................................................29

Getting and Installing SketchUp ..............................................30

Starting SketchUp..................................................................33

Understanding the Parts of SketchUp......................................36

Using the Orbit Tool ..............................................................37

Using the Pan Tool ................................................................39

Using the Zoom Tool ..............................................................40

Selecting a Work Template ....................................................42

Understanding SketchUp Axes ................................................44

Understanding Edges and Surfaces ........................................45

Drawing Edges ......................................................................48

Inferring Edges ......................................................................50

Chapter 3 Drawing Shapes: Lines, Rectangles, Polygons, and Circles

Getting Started ......................................................................55

Drawing Lines........................................................................56

Drawing Multiline Shapes ......................................................57

Drawing Measured Lines ........................................................59

Drawing Rectangles................................................................60

Drawing Circles......................................................................62

Drawing Polygons ..................................................................65

Setting the Number of Sides of Circles or Polygons..................67

Orienting Shapes ..................................................................69

Getting Information About Shapes ..........................................70

Saving Your Work ..................................................................72

Chapter 4 Drawing Shapes: Arcs, Freehand, Text, and 3D Text

Arcs, Freehand, and Text ........................................................73

Drawing Arcs ........................................................................73

Drawing Measured Arcs..........................................................75

Drawing Arcs Tangent to Corners ............................................76

Drawing Multiple Tangent Arcs ................................................79

Setting the Number of Arc Segments ......................................80

Drawing Freehand ..................................................................82

Drawing Surfaces Freehand ....................................................83

Drawing Text ..........................................................................84

Annotating Objects with Text ..................................................86

Setting Text Properties ..........................................................88

Drawing 3D Text ....................................................................91

Chapter 5 Going 3D

Getting Started ......................................................................95

Pulling Objects into 3D ..........................................................96

Pushing Objects into 3D ........................................................98

Using Measured Push/Pull ..................................................100

Inferring Push/Pull ..............................................................101

Cutting Openings ................................................................103

Erasing Edges with the Eraser Tool........................................106

Selecting Edges and Surfaces with the Select Tool ................109

Copying Objects ..................................................................110

Moving Edges and Surfaces with the Move Tool ....................112

Drawing 3D by Subtracting Elements ....................................115

Chapter 6 Creating Components and Groups

Getting Started....................................................................119

Using Sticky Geometry ........................................................120

Creating a Group ................................................................121

Creating Components ..........................................................125

Editing Components ............................................................127

Understanding the Difference Between

Groups and Components......................................................129

Exploding a Component........................................................132

Managing Components ........................................................133

Using the Component Sampler ............................................135

Using the 3D Warehouse......................................................136

Chapter 7 Painting Your Objects

Painting ..............................................................................141

Using the Paint Tool ............................................................143

Selecting Materials ..............................................................145

Eliminating Automatic Shading..............................................146

Drawing in Solid Color ..........................................................148

Painting Multiple Surfaces at Once........................................149

Examining All Materials in Your Model ..................................151

Creating Materials ..............................................................152

Editing Materials..................................................................154

Replacing All of a Material in a Drawing ................................156

Sampling Existing Materials..................................................157

Undoing Changes and Canceling Operations ..........................160

Chapter 8 Using the Rotate, Scale, and Follow-Me Tools

Using Some New Tools ........................................................161

Rotating Objects ..................................................................161

Rotating Parts of Objects......................................................164

Locking the Rotate Tool’s Orientation ....................................168

Scaling 2D Objects ..............................................................171

Scaling 3D Objects ..............................................................172

Tapering Objects in 3D ........................................................175

Scaling from the Center of Objects........................................177

Setting Exact Scale ..............................................................178

Using the Follow-Me Tool ......................................................179

Chapter 9 X-Raying Objects, Creating Guides and Offsets

Getting Started....................................................................183

X-Raying Objects ..................................................................184

Offsetting Edges with the Offset Tool ....................................186

Selecting Edges to Offset ....................................................189

Creating Exact Offsets..........................................................192

Repeating Offsets on Other Surfaces ....................................194

Measuring Distances with the Tape Measure ........................195

Creating Guides with the Tape Measure Tool..........................198

Drawing Guides at Specific Offsets ......................................200

Deleting Guides ..................................................................204

Chapter 10 Dimensioning, Drawing Angles, and Getting Cross Sections of Models

Dimensioning Distances ......................................................206

Dimensioning Arcs ..............................................................208

Freezing Dimensions ............................................................209

Configuring Dimensioning Labels ..........................................211

Measuring Angles ................................................................214

Creating Guides at Specific Angles........................................217

Creating Cutaway Views of Your Model ..................................220

Reversing the Direction of a Section Cut ..............................222

 

 

9780672335471   TOC   12/17/2010

 

Erscheint lt. Verlag 10.2.2011
Reihe/Serie Sams Teach Yourself
Verlagsort Indianapolis
Sprache englisch
Maße 176 x 209 mm
Gewicht 262 g
Themenwelt Informatik Grafik / Design Digitale Bildverarbeitung
Mathematik / Informatik Informatik Web / Internet
ISBN-10 0-672-33547-6 / 0672335476
ISBN-13 978-0-672-33547-1 / 9780672335471
Zustand Neuware
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