Learning ActionScript 3.0
Seiten
2007
O'Reilly Media (Verlag)
978-0-596-52787-7 (ISBN)
O'Reilly Media (Verlag)
978-0-596-52787-7 (ISBN)
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After reading this book, readers will have a solid foundation in how ActionScript has developed into its current state, and how to use ActionScript 3 for practical, everyday projects. The companion CD-ROM contains material for all the exercises in the book as well as trial versions of popular software.
In this book, authors Rich Shupe and Zevan Rosser share the knowledge they've gained from their years as multimedia developers/designers and teachers. Learning ActionScript 3.0 gives you a solid foundation in the language of Flash and demonstrates how you can use it for practical, everyday projects.The authors do more than just give you a collection of sample scripts. Written for those of you new to ActionScript 3.0, the book describes how ActionScript and Flash work, giving you a clear look into essential topics such as logic, event handling, displaying content, migrating legacy projects to ActionScript 3.0, classes, and much more. You will learn important techniques through hands-on exercises, and then build on those skills as chapters progress.ActionScript 3.0 represents a significant change for many Flash users, and a steeper learning curve for the uninitiated. This book will help guide you through a variety of scripting scenarios. Rather than relying heavily on prior knowledge of object-oriented programming (OOP), topics are explained in focused examples that originate in the timeline, with optional companion classes for those already comfortable with their use. As chapters progress, the book introduces more and more OOP techniques, allowing you to choose which scripting approach you prefer.Learning ActionScript 3.0 reveals: New ways to harness the power and performance of AS3Common mistakes that people make with the languageEssential coverage of text, sound, video, XML, drawing with code, and moreMigration issues from AS1 and AS2 to AS3Simultaneous development of procedural and object-oriented techniquesTips that go beyond simple script collections, including how to approach a project and which resources can help you along the wayThe companion web site contains material for all the exercises in the book, as well as short quizzes to make sure you're up to speed with key concepts. ActionScript 3.0 is a different animal from previous versions, and Learning ActionScript 3.0 teaches everything that web designers, GUI-based Flash developers, and those new to ActionScript need to start using the language.
In this book, authors Rich Shupe and Zevan Rosser share the knowledge they've gained from their years as multimedia developers/designers and teachers. Learning ActionScript 3.0 gives you a solid foundation in the language of Flash and demonstrates how you can use it for practical, everyday projects.The authors do more than just give you a collection of sample scripts. Written for those of you new to ActionScript 3.0, the book describes how ActionScript and Flash work, giving you a clear look into essential topics such as logic, event handling, displaying content, migrating legacy projects to ActionScript 3.0, classes, and much more. You will learn important techniques through hands-on exercises, and then build on those skills as chapters progress.ActionScript 3.0 represents a significant change for many Flash users, and a steeper learning curve for the uninitiated. This book will help guide you through a variety of scripting scenarios. Rather than relying heavily on prior knowledge of object-oriented programming (OOP), topics are explained in focused examples that originate in the timeline, with optional companion classes for those already comfortable with their use. As chapters progress, the book introduces more and more OOP techniques, allowing you to choose which scripting approach you prefer.Learning ActionScript 3.0 reveals: New ways to harness the power and performance of AS3Common mistakes that people make with the languageEssential coverage of text, sound, video, XML, drawing with code, and moreMigration issues from AS1 and AS2 to AS3Simultaneous development of procedural and object-oriented techniquesTips that go beyond simple script collections, including how to approach a project and which resources can help you along the wayThe companion web site contains material for all the exercises in the book, as well as short quizzes to make sure you're up to speed with key concepts. ActionScript 3.0 is a different animal from previous versions, and Learning ActionScript 3.0 teaches everything that web designers, GUI-based Flash developers, and those new to ActionScript need to start using the language.
Rich Shupe has been designing and developing with Flash since it was called FutureSplash, and has been teaching ActionScript programming to all levels of students since ActionScript became available. He founded his own training and development company, FMA, in 1995. He is a recognized authority on several technologies, including Flash, Director and QuickTime. In addition to his production experience, Rich has been teaching professionally for 10 years, and is a full-time faculty member at New York's School of Visual Arts' Computer Art Dept.
Erscheint lt. Verlag | 11.1.2008 |
---|---|
Zusatzinfo | Illustrations |
Verlagsort | Sebastopol |
Sprache | englisch |
Maße | 178 x 232 mm |
Einbandart | Paperback |
Themenwelt | Informatik ► Web / Internet ► Web Design / Usability |
ISBN-10 | 0-596-52787-X / 059652787X |
ISBN-13 | 978-0-596-52787-7 / 9780596527877 |
Zustand | Neuware |
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