The Book Of Scratch
Learn To Program The Fun Way
Seiten
2012
No Starch Press,US (Verlag)
978-1-59327-280-7 (ISBN)
No Starch Press,US (Verlag)
978-1-59327-280-7 (ISBN)
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Scratch is a graphical programming language from MIT's Media Lab that's designed especially for young people. Students control graphics, music, and more by snapping together blocks, much like LEGO bricks or pieces of a puzzle, dragging-and-dropping blocks to create programs. Scratch is used in many schools to teach kids the basics of programming in a novel and fun way, and the Scratch website alone showcases over 1,000,000 Scratch projects. The Book of Scratch is a full-color, illustrated guide to programming with Scratch that teaches kids how to make cool projects, like joke-telling sock puppets and a car racing game. Young people can use Scratch's intuitive, graphical interface to create or tweak interactive stories, games, animations, music, and art. Each chapter takes the reader through a game or other project that teaches a key programming concept, like variables, message passing, and loops. As kids work through projects like a side-scrolling octopus adventure and interactive versions of classic games like Rock, Paper, Scissors, they learn programming by doing.
Erscheint lt. Verlag | 25.12.2012 |
---|---|
Zusatzinfo | col. Illustrations |
Verlagsort | San Francisco |
Sprache | englisch |
Einbandart | geklebt |
Themenwelt | Mathematik / Informatik ► Informatik ► Programmiersprachen / -werkzeuge |
Informatik ► Software Entwicklung ► Objektorientierung | |
ISBN-10 | 1-59327-280-4 / 1593272804 |
ISBN-13 | 978-1-59327-280-7 / 9781593272807 |
Zustand | Neuware |
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