Digital Character Animation 2, Volume I
Essential Techniques
Seiten
1999
New Riders Publishing
978-1-56205-930-9 (ISBN)
New Riders Publishing
978-1-56205-930-9 (ISBN)
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Providing the basics of traditional cell animation, this step-by-step color guide provides the necessary information to create convincing computer-generated characters in 3D. The cross-platform CD-ROM includes: multiple walk cycles on various 3D programs; lip sync examples; and more. It is useful for courses in Computer Graphics and Animation.
Grounded in the basics of traditional cell animation, Digital Character Animation 2, Volume I: Essential Techniques provides the necessary information to create convincing computer-generated characters in 3D. This step-by-step, full color guide applies conventional character animation techniques such as walk cycles and lip sync to computer animation, along with tips for giving your characters the illusion of life. Volume I is the first of two volumes and is geared to more entry level animators, teaching the basics. Volume II, soon to be announced, will build on Volume I, covering more advanced concepts and techniques. The cross-platform CD-ROM includes: multiple walk cycles on various 3D programs; lip sync examples; texture maps; and 3D models from REM Infografica.
Grounded in the basics of traditional cell animation, Digital Character Animation 2, Volume I: Essential Techniques provides the necessary information to create convincing computer-generated characters in 3D. This step-by-step, full color guide applies conventional character animation techniques such as walk cycles and lip sync to computer animation, along with tips for giving your characters the illusion of life. Volume I is the first of two volumes and is geared to more entry level animators, teaching the basics. Volume II, soon to be announced, will build on Volume I, covering more advanced concepts and techniques. The cross-platform CD-ROM includes: multiple walk cycles on various 3D programs; lip sync examples; texture maps; and 3D models from REM Infografica.
1. Basics of Design.
2. Modeling Basics.
3. Modeling Bodies.
4. Modeling Hands for Animation.
5. Modeling Heads for Animation.
6. Skeletons and Mesh Deformation.
7. Posing Digital characters.
8. Basics of Character Animation.
9. Walking.
10. Facial Animation & Dialogue.
Appendix A: Recommended Reading.
Erscheint lt. Verlag | 6.9.1999 |
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Reihe/Serie | Digital Character Animation 2 ; Vol.1 |
Sprache | englisch |
Maße | 256 x 206 mm |
Gewicht | 826 g |
Themenwelt | Informatik ► Grafik / Design ► Film- / Video-Bearbeitung |
ISBN-10 | 1-56205-930-0 / 1562059300 |
ISBN-13 | 978-1-56205-930-9 / 9781562059309 |
Zustand | Neuware |
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