Interdisciplinary Models and Tools for Serious Games
Emerging Concepts and Future Directions
Seiten
2010
Information Science Reference (Verlag)
978-1-61520-719-0 (ISBN)
Information Science Reference (Verlag)
978-1-61520-719-0 (ISBN)
Integrates theoretical models and myriad concepts from distinct fields of study, and applies them to digital game-based learning. Offering unique perspectives from authors worldwide, this provides insight and inspiration for technology educators, designers of educational or serious games, and anyone working or conducting research in the field of serious gaming.
Interdisciplinary Models and Tools for Serious Games: Emerging Concepts and Future Directions brings cross-disciplinary awareness into the study of games and learning by integrating theoretical models and myriad concepts from distinct fields of study, and applying them to digital game-based learning. Offering unique perspectives from authors worldwide, this book will provide insight and inspiration for technology educators, designers of educational or serious games, and anyone working or conducting research in the field of serious gaming.
Interdisciplinary Models and Tools for Serious Games: Emerging Concepts and Future Directions brings cross-disciplinary awareness into the study of games and learning by integrating theoretical models and myriad concepts from distinct fields of study, and applying them to digital game-based learning. Offering unique perspectives from authors worldwide, this book will provide insight and inspiration for technology educators, designers of educational or serious games, and anyone working or conducting research in the field of serious gaming.
Erscheint lt. Verlag | 27.8.2010 |
---|---|
Zusatzinfo | 1, black & white illustrations |
Verlagsort | Hershey |
Sprache | englisch |
Gewicht | 1488 g |
Themenwelt | Informatik ► Software Entwicklung ► Spieleprogrammierung |
ISBN-10 | 1-61520-719-8 / 1615207198 |
ISBN-13 | 978-1-61520-719-0 / 9781615207190 |
Zustand | Neuware |
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