Introduction to Java Programming, Brief
Pearson (Verlag)
978-0-13-213079-0 (ISBN)
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Regardless of major, students will be able to grasp concepts of problem-solving and programming — thanks to Liang’s fundamentals-first approach, students learn critical problem solving skills and core constructs before object-oriented programming. Liang’s approach includes application-rich programming examples, which go beyond the traditional math-based problems found in most texts. Students are introduced to topics like control statements, methods, and arrays before learning to create classes. Later chapters introduce advanced topics including graphical user interface, exception handling, I/O, and data structures. Small, simple examples demonstrate concepts and techniques while longer examples are presented in case studies with overall discussions and thorough line-by-line explanations. In the Eighth Edition, only standard classes are used.
Dr. Liang earned his Ph.D. in Computer Science from the University of Okalahoma in 1991, and an MS and BS in Computer Science from Fudan University in Shanghai, China, in 1986 and 1983. Prior to joining Armstrong, he was an associate professor in computer science at Purdue University in Fort Wayne, where he twice received the Excellence in Research award. Dr. Liang was trained in theoretical computer science. He was active in graph algorithms from 1990 to 1995 and published more than ten papers in several established journals such as SIAM Journal on Computing, Discrete Applied Mathematics, Acta Informatics, and Information Processing Letters. Since 1996, he has devoted to writing texts and published more than thirty books with Prentice Hall. His popular computer science texts are widely adopted in the world. Dr. Liang was elected a Java Champion in 2005 by Sun Microsystems. He has given lectures on Java internationally.
Chapter 1 Introduction to Computers, Programs, and Java
Chapter 2 Elementary Programming
Chapter 3 Selections
Chapter 4 Loops
Chapter 5 Methods
Chapter 6 Single-Dimensional Arrays
Chapter 7 Multidimensional Arrays
Chapter 8 Objects and Classes
Chapter 9 Strings and Text I/O
Chapter 10 Thinking in Objects
Chapter 11 Inheritance and Polymorphism
Chapter 12 GUI Basics
Chapter 13 Exception Handling
Chapter 14 Abstract Classes and Interfaces
Chapter 15 Graphics
Chapter 16 Event-Driven Programming
Chapter 17 Creating Graphical User Interfaces
Chapter 18 Applets and Multimedia
Chapter 19 Binary I/O
Chapter 20 Recursion
Erscheint lt. Verlag | 6.5.2010 |
---|---|
Sprache | englisch |
Maße | 203 x 254 mm |
Gewicht | 1320 g |
Themenwelt | Informatik ► Programmiersprachen / -werkzeuge ► Java |
Mathematik / Informatik ► Informatik ► Web / Internet | |
ISBN-10 | 0-13-213079-3 / 0132130793 |
ISBN-13 | 978-0-13-213079-0 / 9780132130790 |
Zustand | Neuware |
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